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PFS StandardBastion

Source Advanced Player's Guide pg. 159
Some say that a good offense is the best defense, but you find such boasting smacks of overconfidence. In your experience, the best defense is a good, solid shield between you and your enemies. You've focused your training on how best to use a shield to protect yourself and those around you.

Additional Feats

Source Advanced Player's Guide pg. 149
Some archetypes allow other feats beyond those in their entry. These are typically class feats, such as fighter feats that represent certain combat styles. The list of additional feats includes the feat's name, its level, and the page number where it appears. You can take the feat as an archetype feat of that level, meaning it counts toward the number of feats required by the archetype's dedication feat. When selected this way, a feat that normally has a class trait doesn't have that class trait.

Click here for the full rules on Additional Feats.


PFS StandardBastion Dedication Feat 2

ArchetypeDedication
Source Advanced Player's Guide pg. 159
Archetype Bastion
Prerequisites Shield Block

You are particularly skilled at using a shield in combat. You gain the Reactive Shield fighter feat. This fulfills any prerequisite requiring Reactive Shield as normal.

Special You can't select another dedication feat until you have gained two other feats from the bastion archetype.

PFS StandardDisarming Block Free ActionFeat 4

Archetype
Source Advanced Player's Guide pg. 159
Archetype Bastion
Prerequisites Bastion Dedication, trained in Athletics
Trigger You Shield Block a melee Strike made with a held weapon.

You attempt to Disarm the creature whose attack you blocked of the weapon they attacked you with. You can do so even if you don't have a hand free.

PFS StandardNimble Shield Hand Feat 6

Archetype
Source Advanced Player's Guide pg. 159
Archetype Bastion
Prerequisites Bastion Dedication

You are so used to wielding a shield that you can do so even while using the hand that's holding it for other purposes. The hand you use to wield a shield counts as a free hand for the purposes of the Interact action. You can also hold another object in this hand (but you still can't use it to wield a weapon). This benefit doesn't apply to tower shields, which are still too cumbersome.

PFS StandardShielded Stride Feat 6*

Fighter
Source Core Rulebook pg. 146 1.1
Archetypes Bastion, Viking
* This version of the Shielded Stride feat is intended for use with an Archetype and has a different level for access than the original feat.

When your shield is up, your enemies’ blows can’t touch you. When you have your shield raised, you can Stride to move half your Speed without triggering reactions that are triggered by your movement (such as Attacks of Opportunity). You can use Shielded Stride while Flying or Swimming instead of Striding if you have the corresponding movement type.

PFS StandardReflexive Shield Feat 8*

Fighter
Source Core Rulebook pg. 148 1.1
Archetype Bastion
* This version of the Reflexive Shield feat is intended for use with an Archetype and has a different level for access than the original feat.

You can use your shield to fend off the worst of area effects and other damage. When you Raise your Shield, you gain your shield’s circumstance bonus to Reflex saves. If you have the Shield Block reaction, damage you take as a result of a Reflex save can trigger that reaction, even if the damage isn’t physical damage.

PFS StandardShield Warden Feat 8*

ChampionFighter
Source Core Rulebook pg. 112 1.1
Archetype Bastion
Prerequisites [Champion] divine ally (shield), tenets of good; [Fighter] shield block
* This version of the Shield Warden feat is intended for use with an Archetype and has a different level for access than the original feat.

You use your shield to protect your allies. When you have a shield raised, you can use your Shield Block reaction when an attack is made against an ally adjacent to you. If you do, the shield prevents that ally from taking damage instead of preventing you from taking damage, following the normal rules for Shield Block.

PFS StandardDestructive Block Feat 10

Archetype
Source Advanced Player's Guide pg. 159
Archetype Bastion
Prerequisites Bastion Dedication

You can protect yourself more effectively, at the expense of your shield. When you Shield Block, you can reduce the damage to yourself by double the shield's Hardness, but if you do, the shield takes double the normal amount of damage it would have taken (before applying its Hardness). You can't use Destructive Block if your shield can't be broken or destroyed, such as if you're using an indestructible shield.

PFS StandardQuick Shield Block Feat 10*

Fighter
Source Core Rulebook pg. 149 1.1
Archetypes Bastion, Viking
Prerequisites shield block, Reactive Shield
* This version of the Quick Shield Block feat is intended for use with an Archetype and has a different level for access than the original feat.

You can bring your shield into place with hardly a thought. At the start of each of your turns, you gain an additional reaction that you can use only to Shield Block.

PFS StandardMirror Shield ReactionFeat 12*

Fighter
Source Core Rulebook pg. 151 1.1
Archetype Bastion
Requirements You have a shield raised.
Trigger An opponent casting a spell that targets you critically fails a spell attack roll against your AC.
* This version of the Mirror Shield feat is intended for use with an Archetype and has a different level for access than the original feat.

You reflect the spell back against the triggering opponent. Make a ranged attack against the triggering creature using your highest proficiency with a ranged weapon. If you can cast spells, you can make a spell attack roll instead. If you succeed, your opponent takes the effects of a successful spell attack roll for their own spell (or the effects of a critical success if your attack roll was a critical success).

PFS StandardShield Salvation Feat 12

Archetype
Source Advanced Player's Guide pg. 159
Archetype Bastion
Prerequisites Bastion Dedication

You can save your shield from total destruction, even after a devastating attack. If a shield would be destroyed due to damage taken during your Shield Block, the shield remains intact at 1 Hit Point instead. Its construction is weakened until you take the time to repair it, preventing you from using Shield Salvation to save the same shield until your next preparations.