All Creatures
Abilities | Monsters | NPCs
All | Families | Templates
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z


Yaganty

Yaganties are lean, hairy humanoids with lanky torsos, horned heads, and bulbous black eyes. The elongated fingers of one their hands are made of candlestick wax, and their fingertips, which have wicks instead of nails, burn endlessly. In the dead of night, the flickering light of a yaganty’s fingertips casts dramatic shadows across their face and highlights their trollish visage.

Yaganty fables follow a common formula. A wayward pedestrian, traveling at night and usually in a forest, follows distant lights with the hope that the lights belong to a fellow wayfarer, only to come face-to-face with a gangly monster. The story ends in one of three ways: the traveler appeals to the yaganty with a gift of gold (the exact sum necessary varies wildly by the telling), the yaganty slays the traveler over some incomprehensible transgression, or, even more inexplicably, the yaganty offers the lost traveler five candles in simple charity so that the light might guide them home.

Recall Knowledge - Fey (Nature): DC 29
Unspecific Lore: DC 27
Specific Lore: DC 24

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak YagantyCreature 9

Legacy Content

Uncommon LN Large Fey 
Source Pathfinder #153: Life's Long Shadows pg. 85
Perception +20; greater darkvision
Languages Common, Infernal, Sylvan
Skills Deception +21, Nature +19, Occultism +16, Stealth +21
Str +6, Dex +5, Con +5, Int +2, Wis +5, Cha +7
AC 27; Fort +21, Ref +15, Will +19
HP 180; Resistances fire 10; Weaknesses cold iron 10
Light in the Darkness (aura, light, mental, primal, visual) 60 feet. The flames from a yaganty’s fingers shed bright light in a 10-foot radius and are visible even in areas affected by magical darkness, but they do not shed dim light beyond that radius. Any creature within 60 feet in an area of darkness or dim light that sees the yaganty’s candle fingers must succeed at a DC 25 Will save or become fascinated by the yaganty for 1 minute or until the yaganty uses a hostile action against the creature, whichever comes first. Vulnerability to Extinguishing A yaganty who is doused with water or otherwise has their candle fingers extinguished takes 3d6 persistent mental damage, becomes quickened 1, and screams in agony until they reignite their candles (typically by casting produce flame and lighting their fingers with an Interact action). Attack of Opportunity [reaction]
Speed 20 feet
Melee [one-action] candle fingers +18 [+13/+8] (fire, magical, reach 10 feet), Damage 3d10-2+5 fireMelee [one-action] claw +20 [+16/+12] (agile, magical, reach 10 feet), Damage 2d8-2+9 slashing plus GrabOccult Innate Spells DC 27, attack +21 (-4 dmg); 5th dimension door; 4th darkness; 3rd burning hands (x2); Cantrips (5th) produce flame
Fling Wax [two-actions] (fire) The yaganty whips a stream of scalding wax in a 30-foot line. Each glob deals 1d6 persistent fire damage. An affected creature or adjacent ally can remove one glob of wax by spending an Interact action to scrape it off. The yaganty can’t use Fling Wax again for 1d4 rounds. Creatures in the area must attempt a DC 25 Reflex save.
Critical Success The creature is unaffected.
Success The creature is splattered with 1d2+1 globs of wax.
Failure The creature is splattered with 1d4+2 globs of wax.
Critical Failure As failure, and the creature is blinded until it removes the globs of wax.

Sidebar - Additional Lore Fiendish Origins

Scholars believe that yaganties are closely linked to the infernal duke Yan-gant-y-tan, though yaganties are ominously silent on such matters.