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PFS StandardResist EnergySpell 2

Concentrate Manipulate 
Source Player Core pg. 353
Traditions arcane, divine, occult, primal
Cast [two-actions]
Range touch; Targets 1 creature
Duration 10 minutes
A shield of elemental energy protects a creature against one type of energy damage. Choose acid, cold, electricity, fire, or sonic damage. The target and its gear gain resistance 5 against the damage type you chose.

    Heightened (4th) The resistance increases to 10, and you can target up to two creatures.
    Heightened (7th) The resistance increases to 15, and you can target up to five creatures.