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PFS LimitedWarden

Wardens are the chief guardians of borders and frontiers. Whether they stand watch over a single village or an entire region, wardens keep a vigilant eye out for outside threats to their charges. Wardens are stalwart folk, often called to duty by Erastil to protect those around them. Be it times of war or upon the frontier, wardens are often the balanced edge of a blade between a community and the wilds at its fringes.

Recall Knowledge - Humanoid (Society): DC 22
Unspecific Lore: DC 20
Specific Lore: DC 17

Elite | Normal | Weak
Proficiency without Level

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite WardenCreature 7

Legacy Content

LN Medium Human Humanoid 
Source Gamemastery Guide pg. 225
Perception +14
Languages Common
Skills Athletics +16, Nature +12, Stealth +14, Survival +14
Str +4, Dex +2, Con +3, Int +1, Wis +2, Cha +1
Items +1 composite longbow (10 arrows), backpack, bastard sword, bedroll, compass, flint and steel, maps, pup tent, scale mail
AC 27; Fort +14, Ref +14, Will +14
HP 116
Warding Strike [reaction] Trigger One of the warden's enemies within 100 feet attacks one of the warden's allies or a person the warden is sworn to protect; Effect The warden Strikes the triggering enemy. If the Strike hits, the enemy's attack is deflected, reducing its damage by 8, or by 16 if the warden's Strike was a critical hit.
Speed 25 feet
Melee [one-action] bastard sword +18 [+13/+8] (two-hand d12), Damage 1d8+2+7 slashingRanged [one-action] composite longbow +19 [+14/+9] (deadly 1d10, magical, propulsive, range increment 100 feet, reload 0, volley 30 feet), Damage 1d8+2+5 piercingWarden's Protection A warden deals an extra 1d8 damage to any creature trespassing on the territory the warden protects.

All Monsters in "Magistrates"

NameLevel
Harbormaster3
Judge-1
Tax Collector-1
Warden6

Magistrates

Source Gamemastery Guide pg. 224
Magistrates are the cogs and gears that keep bureaucracy running, moving the machine along under the inertia of the status quo.

Sidebar - Related Creatures At Your Service

Magistrates can conscript others into service in a variety of positions.

Harbormaster: Bosun, dockhand, guard, ship captain.
Judge: Captain of the guard, executioner, guard, jailer
Tax Collector: Captain of the guard, guard, jailer, watch officer

Sidebar - Additional Lore Delaying Tactics

A magistrate can weaponize the bureaucracy. A judge might enforce an archaic law generally ignored yet still on the books. A tax collector could ask for the seal of a lord who is out of the region. The harbormaster could require all fees in local coin, fully aware money changers won't be open for days.