All Creatures
Abilities | Monsters | NPCs


Akrida

This creature did not include a description.

Recall Knowledge - Animal (Nature): DC 29
Unspecific Lore: DC 27
Specific Lore: DC 24

Elite | Normal | Weak
Proficiency without Level

AkridaCreature 4

Legacy Content

Unique CE Small Animal Mutant 
Source Pathfinder #179: Cradle of Quartz pg. 39
Male Mana Wastes mutated giant termite hive boss
Perception +10; darkvision, scent (imprecise) 30 feet
Languages Undercommon; telepathy 100 feet
Skills Acrobatics +11, Athletics +13
Str +5, Dex +3, Con +4, Int +0, Wis +3, Cha +0
Items +1 striking light pick, studded leather armor
AC 21; Fort +12, Ref +11, Will +11
HP 60; Resistances acid 5
Speed 20 feet, burrow 10 feet
Melee [one-action] light pick +13 [+9/+5] (agile, fatal d8, magical), Damage 2d4+7 piercingMelee [one-action] mandibles +13 [+8/+3], Damage 1d6+7 slashing plus 1d6 acidMelee [one-action] claw +13 [+9/+5] (agile), Damage 1d6+7 slashingPrimal Innate Spells DC 19, attack +11; 1st acidic burst; Cantrips (1st) acid splash
Breath Weapon [two-actions] (acid, evocation, primal) Akrida spits a gout of slimy green acid in a 30-foot line that deals 5d6 acid damage (DC 20 basic Reflex save). Akrida can't use Breath Weapon again for 1d4 rounds.Frantic Scrabble [two-actions] Akrida makes three claw Strikes against a single creature within reach. His multiple attack penalty doesn't increase until after he makes all three Strikes.