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Xulgath Mage

This creature did not include a description.

Recall Knowledge - Humanoid (Society): DC 23
Unspecific Lore: DC 21
Specific Lore: DC 18

Elite | Normal | Weak
Proficiency without Level

Xulgath MageCreature 7

Legacy Content

CE Medium Humanoid Xulgath 
Source Pathfinder #152: Legacy of the Lost God pg. 27
Perception +12; darkvision
Languages Common, Draconic, Undercommon
Skills Acrobatics +15, Arcana +12, Athletics +13, Deception +15, Intimidation +17, Society +9, Survival +12
Str +1, Dex +2, Con +1, Int +0, Wis +1, Cha +5
Items +1 light mace
AC 23; Fort +12, Ref +13, Will +14
HP 115
Stench (aura, olfactory) 30 feet. A creature entering the aura must attempt a DC 25 Fortitude save. On a failure, the creature is sickened 1, and on a critical failure, the creature also takes a –5-foot status penalty to its Speeds for 1 round. While within the aura, the creature takes a –2 circumstance penalty to saves to recover from the sickened condition. A creature that succeeds at its save is temporarily immune to all xulgath's stench for 1 minute.Counterspell [reaction] Trigger A creature Casts a Spell the xulgath mage has in her repertoire Effect The xulgath mage expends one of her spell slots to counter the triggering creature's casting of the spell in her repertoire. The xulgath mage loses the spell slot as if she had cast the triggering spell and attempts to counteract the triggering spell.
Speed 25 feet
Melee [one-action] light mace +15 [+11/+7] (agile, magical, shove), Damage 1d4+4 bludgeoningMelee [one-action] jaws +14 [+9/+4], Damage 1d8+2 piercingMelee [one-action] claw +14 [+10/+6] (agile), Damage 2d6+2 slashingArcane Spontaneous Spells DC 26, spell attack +18; 4th acid arrow, dimension door, lightning bolt (3 slots); 3rd fireball, haste, magic missile (4 slots); 2nd create food, dispel magic, flaming sphere, see invisibility (4 slots); 1st burning hands, fear, magic missile, ray of enfeeblement (4 slots); Cantrips (4th) acid splash, detect magic, mage hand, read aura, shield
Bloodline Spells 3 Focus Points, DC 26; 4th ancestral memories, extend spell