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Ilakni

This creature did not include a description.

Recall Knowledge - Aberration (Occultism): DC 38
Recall Knowledge - Humanoid (Society): DC 38
Unspecific Lore: DC 36
Specific Lore: DC 33

Elite | Normal | Weak
Proficiency without Level

IlakniCreature 11

Legacy Content

Unique CE Medium Aberration Humanoid 
Source Pathfinder #189: Dreamers of the Nameless Spires pg. 35
Male fleshwarp
Perception +22; darkvision
Languages Common, Elven, Erutaki, Jotun
Skills Acrobatics +22, Athletics +23, Occultism +22
Str +6, Dex +5, Con +3, Int +7, Wis +5, Cha +0
AC 30; Fort +18, Ref +22, Will +22; +1 circumstance vs. diseases and poisons
HP 195; Resistances slashing 10; Weaknesses fire 10
Speed 25 feet, burrow 25 feet (through blackfrost ice only)
Melee [one-action] tentacle +22 [+18/+14] (agile, magical, reach 10 feet), Damage 2d8+12 bludgeoning plus GrabRanged [one-action] blackfrost ice shard (evocation, occult, range 30 feet), Damage 2d6+6 piercing plus 2d6 cold and blackfrostBlackfrost Breath [two-actions] Ilakni breathes out a 60-foot cone of black wind. All creatures in the area take 10d6 cold damage (DC 30 basic Reflex); a creature that fails the save is also exposed to blackfrost. Ilakni can't use Blackfrost Breath again for 1d4 rounds.Blackfrost Ice Shard A creature struck by Ilakni's blackfrost ice shard is exposed to blackfrost.Constrict [one-action] 1d8+12 bludgeoning, DC 30Siphon Mind [two-actions] (enchantment, mental, occult) Requirements The target creature is grabbed by Ilakni, is helpless, or is willing, and is adjacent to Ilakni; Effect Ilakni extrudes a seething forest of tendrils from his mouth to wrap around the target's head. These tendrils begin siphoning away the target's mind to make them an empty vessel, ready to be inhabited by Osoyo in the future. The target must attempt a DC 30 Will save.
Critical Success The target is unaffected and is temporarily immune to Siphon Mind for 24 hours.
Success The target takes 3d6 mental damage.
Failure The target takes 6d6 mental damage and becomes stupefied 1, or increases its stupefied value by 1 to a maximum of stupefied 4. If the creature dies as a result of this mental damage, its body remains alive while its mind and soul move on. The body can remain alive without its soul and mind for many years, as long as it is cared for. If Osoyo escapes from its prison, a body in this state becomes animated by Osoyo's will, transforming into an entity with the same statistics as Ilakni but directly controlled by the Blackfrost Whale. If the body is restored to life before this event, this development can be avoided.
Critical Failure As critical failure, but 12d6 mental damage and stupefied 2 (or increases its stupefied value by 2, to a maximum of 4).