All Creatures
Abilities | Monsters | NPCs
All | Families | Templates
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z


PFS StandardNessian Warhound

Believed to be bred by the Prince of Darkness himself within vast kennels in the infernal realm of Nessus, Nessian warhounds are the favored guards and hunting hounds of powerful fiends and, rarely, those mortals who worship them and have earned their favor.

Recall Knowledge - Beast (Arcana, Nature): DC 26
Recall Knowledge - Fiend (Religion): DC 26
Unspecific Lore: DC 24
Specific Lore: DC 21

Elite | Normal | Weak
Proficiency without Level

Nessian WarhoundCreature 9

Legacy Content

LE Large Beast Fiend Fire 
Source Bestiary pg. 205
Perception +19; darkvision, scent (imprecise) 120 feet
Languages Infernal; (can’t speak any language)
Skills Acrobatics +18, Athletics +19, Stealth +18, Survival +20 (+22 to Track)
Str +6, Dex +5, Con +5, Int -2, Wis +4, Cha -2
AC 28; Fort +21, Ref +19, Will +16
HP 150; Immunities fire; Weaknesses cold 10
Hellish Revenge [reaction] Trigger The Nessian warhound is critically hit by any Strike. Effect The Nessian warhound’s Breath Weapon recharges. It can immediately use it as part of this reaction.
Speed 40 feet
Melee [one-action] jaws +21 [+16/+11] (magical), Damage 2d8+6 piercing plus 1d6 evil and 2d6 fireBreath Weapon [one-action] (divine, evocation, fire) The warhound breathes flames that deal 10d6 fire damage to all creatures in a 15-foot cone (DC 28 basic Reflex save.) The warhound can’t use Breath Weapon again for 1d4 rounds. If the Nessian warhound would take fire damage or be targeted by a fire effect, its Breath Weapon recharges.

All Monsters in "Hell Hound"

NameLevel
Hell Hound3
Nessian Warhound9

Hell Hound

Source Bestiary pg. 205
Hell hounds are fiendish, extraplanar canines hailing from the pit that can hunt down quarry and breathe supernatural gouts of flame. They are temperamental and quick to aggressive behavior.

Sidebar - Related Creatures Hell Hound Minions

On the Material Plane, these fiends are sometimes found in the service of fire-loving monsters such as fire giants or efreet, as well as mortals who seek to tame some of the raw power of Hell. In Cheliax, Hellknights occasionally call upon hell hounds to track down fugitives and traitors.