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PFS StandardGiant Mosquito

These horrifically enlarged versions of the common mosquito often prey upon megafauna like dinosaurs and other large creatures, but they won't turn down a chance to drink the blood of a smaller target—such as a humanoid.

Recall Knowledge - Animal (Nature): DC 22
Unspecific Lore: DC 20
Specific Lore: DC 17

Elite | Normal | Weak
Proficiency without Level

Giant MosquitoCreature 6

Legacy Content

N Medium Animal 
Source Bestiary 2 pg. 175 2.0
Perception +17; darkvision, scent (imprecise) 60 feet
Skills Acrobatics +13, Stealth +13
Str +4, Dex +5, Con +2, Int -5, Wis +2, Cha -5
AC 24; Fort +14, Ref +17, Will +12
HP 80
Speed 20 feet, fly 50 feet
Melee [one-action] proboscis +17 [+12/+7] (finesse), Damage 2d10+7 piercing plus Grab and septic malariaBlood Drain [one-action] Requirements The giant mosquito has a creature grabbed; Effect The giant mosquito uses its proboscis to drain blood from the grabbed creature. This deals 3d6 damage, and the giant mosquito gains temporary Hit Points equal to the damage dealt. A creature that has its blood drained by a giant mosquito is drained 1 until it receives healing of any kind or amount.Septic Malaria (disease) The victim can't reduce its sickened condition while it's affected by septic malaria; Saving Throw DC 24 Fortitude; Onset 1 day; Stage 1 sickened 1 (1 day); Stage 2 drained 1 and sickened 1 (1 day); Stage 3 as stage 2 (1 day); Stage 4 unconscious (1 day); Stage 5 dead

All Monsters in "Mosquito"

NameLevel
Fen Mosquito Swarm3
Giant Mosquito6

Mosquito

Source Bestiary 2 pg. 175 2.0
While the common mosquito is a pest capable of spreading deadly diseases, their giant kin and the ravenous clouds of mosquito swarms are even more dangerous.

Sidebar - Advice and Rules Malaria Strains

This pernicious disease is often associated with mosquitoes. The most common version of malaria is presented in the Pathfinder Gamemastery Guide, and while the variants inflicted by mosquito swarms and giant mosquitoes are deadlier, they don't have the chance to recur after 1d4 months. Pyrexic malaria also causes weakness and fevers, while septic malaria causes painful and infected lesions to form on the body. Regardless of the strain you contract, you can't reduce your sickened condition while you are affected with malaria.