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Ba'aupa Mdoudu

Ba'aupa mdoudus are solitary, bone-eating creatures that prefer to feed on remains found on battlefields or within necropolises—the more ancient, the better. When unable to locate buried remains, ba'aupa mdoudus are drawn reluctantly to the surface in search of bones from the living; living bones can sustain a ba'aupa mdoudu, but the flavor (particularly the temperature of warm bones fresh from the flesh) unsettles them a bit.

Ba'aupa mdoudus produce a slimy acid that liquefies minerals, allowing them to burrow though even solid stone and strip natural deposits of calcium from nearby rocks. In doing so, they leave smooth tunnels in their wake. When provoked, ba'aupa mdoudus secrete this acid through numerous pores along their length as a defensive response and accelerate this secretion under extreme circumstances.

Recall Knowledge - Beast (Arcana, Nature): DC 31
Unspecific Lore: DC 29
Specific Lore: DC 26

Elite | Normal | Weak
Proficiency without Level

Ba'aupa MdouduCreature 13

Legacy Content

N Medium Beast 
Source Pathfinder #172: Secrets of the Temple City pg. 80
Perception +23; darkvision, skeleton sense 60 feet, tremorsense (imprecise) 30 feet
Skills Athletics +27, Stealth +25
Str +8, Dex +4, Con +5, Int -4, Wis +4, Cha -2
Skeleton Sense A ba'aupa mdoudu can sense the presence of bones and skeletons within 60 feet; this is a precise sense when detecting dead bones but an imprecise one when detecting living bones.
AC 33; Fort +26, Ref +21, Will +23
HP 245; Immunities acid; Resistances bludgeoning 15
Reactive A ba'aupa mdoudu gains an additional reaction at the start of its turn but can use this reaction only to Slime Squirt.Slime Squirt [reaction] Trigger A creature infiicts slashing or piercing damage on the ba'aupa mdoudu with a melee Strike; Efiect The attacking creature takes 2d10 acid damage.
Speed 30 feet, burrow 20 feet
Melee [one-action] jaws +27 [+22/+17] (deadly d12), Damage 3d8+14 piercing plus 1d10 persistent acidRanged [one-action] spit +23 [+18/+13] (acid, range increment 60 feet), Damage 6d6 acidCaustic Acid Whenever a creature takes acid damage from any of a ba'aupa mdoudu's abilities or Strikes, it must succeed at a DC 30 Fortitude save or become drained 1 (drained 2 on a critical failure). On each subsequent failure, the drained condition value increases by 1 (or by 2 on a critical failure), to a maximum of drained 4.Caustic Rain [two-actions] (evocation, primal) The ba'aupa mdoudu spews copious amounts of acid into the air, creating a cascading rain to fall in a 10- foot radius around itself. All creatures in the area take 14d6 acid damage (DC 33 basic Reflex save). The ba'aupa mdoudu can't use Caustic Rain again for 1d4 rounds.Stone Tunneler A ba'aupa mdoudu can leave a tunnel when it burrows through earth or stone, and it usually does.

Sidebar - Treasure and Rewards Inorganic Treasure

The caustic acid of the ba'aupa mdoudu is extremely corrosive to organic material and stone but has minimal effect on metal and gems. Tombs raided by the ba'aupa mdoudu are thus typically devoid of any remains or organic materials; however, armor, weapons, and other inorganic artifacts are normally found intact.