General | General (No Skill) | All Feats
Aftermath | Deviant

All Skills | Acrobatics | Arcana | Athletics | Crafting | Deception | Diplomacy | Intimidation | Lore | Medicine | Nature | Occultism | Performance | Religion | Society | Stealth | Survival | Thievery


There is a Remastered version here.

PFS StandardDueling Dance (Fighter) [one-action] Feat 12

Legacy Content

Fighter Stance 
Source Core Rulebook pg. 151 4.0
Archetype Duelist*
Prerequisites Dueling Parry (Fighter)
Requirements You are wielding only a single one-handed melee weapon and have your other hand or hands free.
* This archetype offers Dueling Dance (Fighter) at a different level than displayed here.

Using your free hand as pivot and balance, you both attack and defend with your weapon. While you are in this stance, you constantly have the benefits of Dueling Parry.

Archetype Use

This feat can be used for one or more Archetypes in addition to the listed Classes. When selected this way, the feat is not considered to have its class traits.

Traits

Stance:

A stance is a general combat strategy that you enter by using an action with the stance trait, and that you remain in for some time. A stance lasts until you get knocked out, until its requirements (if any) are violated, until the encounter ends, or until you enter a new stance, whichever comes first. After you use an action with the stance trait, you can’t use another one for 1 round. You can enter or be in a stance only in encounter mode.