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PFS StandardAwakened Tree

Arboreal regents and other wielders of powerful primal magic grant temporary sentience to trees in order to protect the forest. Invested with a workable set of instincts and the ability to mobilize and attack, these awakened trees follow the commands of their master and fight to protect their home. The statistics below work just as well for foliage that has become animate via other methods, such as a mystical influence from another dimension, a capricious fey spirit, or the like.

Recall Knowledge - Plant (Nature): DC 22
Unspecific Lore: DC 20
Specific Lore: DC 17

Elite | Normal | Weak
Proficiency without Level

Awakened TreeCreature 6

Source Bestiary pg. 25
Perception +13; low-light vision
Languages Arboreal; (can’t speak any language)
Skills Athletics +14, Stealth +9 (+14 in forests)
Str +6, Dex -1, Con +6, Int -5, Wis +3, Cha +0
AC 22; Fort +16, Ref +9, Will +13
HP 100; Resistances bludgeoning 5, piercing 5; Weaknesses axe vulnerability, fire 10
Axe Vulnerability An awakened tree takes 5 additional damage from axes.
Speed 20 feet
Melee branch +16 [+11/+6] (reach 15 feet), Damage 2d8+6 bludgeoningMelee root +16 [+11/+6] (trip), Damage 2d6+6 bludgeoning

All Monsters in "Arboreal"

Arboreal Archive12
Arboreal Reaper7
Arboreal Regent8
Arboreal Warden4
Awakened Tree6
Canopy Elder19


Source Bestiary pg. 24
Arboreals are guardians of the forest and representatives of the trees. As longlived as the woods they watch over, arboreals consider themselves parents and shepherds of trees rather than their gardeners. Consequently, while arboreals tend to be slow and methodical, they are terrifyingly swift when forced to fight in defense of the woods. Though they rarely seek out the companionship of short-lived folk—even elves are fugacious in the eyes of arboreals—and have an inherent distrust of change, arboreals have been known to tolerate those who seek to learn from their long-winded, rambling monologues, especially if such pupils also express a desire to protect the timberlands. Against those who threaten their realm, such as loggers eager to harvest lumber or settlers aiming to establish croplands or a town, arboreals’ wrath is unwavering and devastating. Perhaps ironically, arboreals are gifted at tearing down what others build—a trait that serves vengeful members of their kind well.

Sidebar - Additional Lore Felled Arboreals

Arboreals have a great respect for dead members of their species. Their elaborate burial rituals involve laying the fallen arboreal down in a mossy bed in the center of a grove of saplings. The decomposing arboreal nourishes the saplings, ensuring the growth of a new generation of trees.

Sidebar - Additional Lore Fungus Network

Particularly old arboreal regents and other powerful arboreals can tap into the extensive network of fungus that connects the roots of all the trees in the forest. By doing so, the arboreal can learn of threats throughout the entire woodland, even from miles away.

Sidebar - Additional Lore Late Bloomers

Though they grow faster than trees, arboreals take decades to reach maturity. They spend their early years rooted in place, developing an affinity with the flora of their homeland and attuning to its rhythms while adult arboreals keep a watchful eye on their progress. After the first century, young arboreals become more mobile, often apprenticing with senior arboreals in their territory as they take up the mantle of forest guardian.