All Creatures
Abilities | Monsters | NPCs
All | Families | Templates
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z


PFS StandardCaligni Creeper

The most widespread of the caligni are the mischievous caligni creepers.

Recall Knowledge - Humanoid (Society): DC 16
Unspecific Lore: DC 14
Specific Lore: DC 11

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak Caligni CreeperCreature 1

Legacy Content

CN Small Caligni Humanoid 
Source Bestiary pg. 50
Perception +8; greater darkvision, light blindness
Languages Caligni
Skills Acrobatics +6, Athletics +2, Stealth +8, Thievery +6
Str +0, Dex +4, Con +3, Int -1, Wis +2, Cha +1
Items black smear poison (3 doses), dagger
AC 17; Fort +7, Ref +8, Will +4
HP 20 (death flash)
Death Flash (light) When the caligni creeper dies, their body combusts in a flash of bright light. All creatures in a 10-foot emanation must succeed at a DC 15 Fortitude save or be blinded for 1d6 rounds. Creatures with light blindness who successfully save are still blinded for 1 round. The creeper’s gear and treasure are left in a pile where they died. As this isn’t a magical effect, the light has no effect within magical darkness.
Speed 25 feet
Melee [one-action] dagger +8 [+4/+0] (agile, finesse, versatile S), Damage 1d4-2+4 piercing plus black smear poisonRanged [one-action] dagger +8 [+4/+0] (agile, thrown 10 feet, versatile S), Damage 1d4-2 piercing plus black smear poisonOccult Innate Spells DC 13 (-4 dmg); 2nd darkness (at will); Cantrips (1st) detect magic
Sneak Attack The Caligni Creeper deals 1d6 extra precision damage to flat-footed creatures.

All Monsters in "Caligni"

NameLevel
Caligni Assassin8
Caligni Caller6
Caligni Creeper2
Caligni Dancer1
Caligni Slayer3
Caligni Stalker4
Caligni Vanguard5

Caligni

Source Bestiary pg. 50
Calignis lurk in subterranean cities, creeping to the surface to steal, stalk, or make mischief. Each caligni serves in a specific role and grows into a specific form as determined by supernatural traditions and influences in caligni society. Regardless of their size or role, all calignis are gaunt, with pale flesh and white eyes. Some surface dwellers call the caligni “dark folk,” a term they dislike because it doesn’t reflect either their appearance or character, only their environment.

Each individual in caligni society serves a specific role. At times, certain roles so rarely find suitable candidates that a community might only see a few individuals fill them in an entire generation.

Sidebar - Additional Lore Caligni Faiths

Some calignis have abandoned their traditional faith in favor of more active deities; evil individuals favor Norgorber or Zon-Kuthon, while the less malevolent might follow Nocticula or Pharasma. Perhaps unexpectedly, Desna also has a small caligni following, particularly among those who frequently travel.

Sidebar - Treasure and Rewards Caligni Treasure

Many calignis hide shiny baubles and trinkets beneath their dark rags, keeping them out of sight of their greedy kin. They also keep several doses of black smear poison on hand to incapacitate foes.

Sidebar - Additional Lore The Caligni Legacy

The calignis are descendants of humans who, millennia ago, fled underground to escape a devastating cataclysm and begged malevolent, shadowy demigods known only as the Forsaken for salvation. The Forsaken warped the refugees into tough survivors, but at a price: every caligni that dies combusts in a burst of energy that provides a scrap of soul energy to the Forsaken. The greatest irony of the caligni's bargain is that the Forsaken themselves mysteriously vanished long ago and no longer answer pleas or prayers. Today, caligni still burst into light upon death, but their soul energy no longer feeds a mysterious pantheon of shadowy divinities.