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Ilgreth

This creature did not include a description.

Recall Knowledge - Humanoid (Society): DC 50
Unspecific Lore: DC 48
Specific Lore: DC 45

Elite | Normal | Weak
Proficiency without Level

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite IlgrethCreature 21

Legacy Content

Unique NE Medium Human Humanoid 
Source Pathfinder #150: Broken Promises pg. 57
Perception +41
Languages Abyssal, Common, Draconic, Dwarven, Ignan, Infernal, Undercommon
Skills Arcana +37, Athletics +30, Deception +36, Intimidation +34, Occultism +37, Plane of Fire Lore +41, Religion +30
Str +3, Dex +5, Con +5, Int +10, Wis +5, Cha +6
Items major staff of fire (arcane focus), +3 major striking dagger
AC 30; Fort +19, Ref +21, Will +21
HP 380; Immunities fire
Speed 25 feet
Melee [one-action] dagger +37 [+33/+29] (agile, finesse, versatile S), Damage 4d4+2+14 piercingArcane Prepared Spells DC 46, attack +38 (+4 dmg); 10th cataclysm (×2); 9th fireball (×3), meteor swarm; 8th earthquake, maze, polar ray (×2); 7th energy aegis, fireball, prismatic spray, warp mind; 6th chain lightning (×2), disintegrate, dominate; 5th cone of cold, dispel magic (×2), fireball; 4th blink, dimension door, fly, wall of fire; 3rd acid arrow, fireball, invisibility sphere, slow; 2nd acid arrow, invisibility, mirror image, obscuring mist; 1st command, fear, magic missile, shocking grasp; Cantrips (10th) acid splash, detect magic, electric arc, prestidigitation, read aura, shield
Wizard School Spells DC 46, 3 Focus Points (+4 dmg); 10th elemental tempest, force bolt
Arcane Rituals DC 46 (+4 dmg); 8th imprisonment; 2nd inveigle
Drain Bonded Item [free-action] Frequency once per day; Requirements Ilgreth hasn't acted yet on this turn; Effect Ilgreth can cast one prepared spell he has already cast today without spending a spell slot. He must still Cast the Spell and meet the spell's other requirements.Overwhelming Energy [one-action] If Ilgreth's next action is to Cast a Spell, the spell ignores 20 resistance to acid, cold, electricity, fire, or sonic damage.