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PFS LimitedInnkeeper

The sight of an inn is a welcome one to any weary traveler. Innkeepers can often be found cleaning the common room, overseeing the evening meal, or settling in new lodgers. Innkeepers keep an eye on their neighbors' doings and are often excellent sources of information.

Recall Knowledge - Humanoid (Society): DC 15
Unspecific Lore: DC 13
Specific Lore: DC 10

Elite | Normal | Weak
Proficiency without Level

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite InnkeeperCreature 2

Legacy Content

N Medium Human Humanoid 
Source Gamemastery Guide pg. 239
Perception +9
Languages Common
Skills Accounting Lore +7, Cooking Lore +7, Deception +8, Diplomacy +10, Society +9
Str +2, Dex +0, Con +1, Int +2, Wis +2, Cha +3
Font of Gossip The inkeeper's business gives them insight into the neighborhood's happenings. When Gathering Information, a person can gain as much information chatting with the innkeeper for 30 minutes to an hour as they would gain from 2 hours spent canvassing the neighborhood. Each person can learn gossip from an innkeeper only once per day, and only if the innkeeper is friendly or helpful to that individual. Whatever information the innkeeper knows about a given topic doesn't change if someone else asks the innkeeper about that topic, unless the innkeeper has since learned more.
Items innkeeper's apron (functions as leather armor), broom (functions as staff), ledger
AC 16; Fort +8, Ref +5, Will +11
HP 30
Speed 25 feet
Melee [one-action] broom +9 [+4/-1] (two-hand d8), Damage 1d4+2+2 bludgeoningMelee [one-action] fist +9 [+5/+1] (agile, nonlethal), Damage 1d4+2+2 bludgeoningRanged [one-action] ledger +7 [+2/-3] (nonlethal, thrown 10 feet), Damage 1d4+2+2 bludgeoningHome Turf An innkeeper gains a +2 circumstance bonus to attack rolls, damage rolls, and AC within their inn.

All Monsters in "Publicans"

NameLevel
Barkeep1
Drunkard2
Innkeeper1
Server-1

Publicans

Source Gamemastery Guide pg. 238
Countless adventures begin in a tavern or a pub. Maybe it's because such places attract the risk-prone, or maybe it's because everyone needs a little liquid courage before they decide to take on a group of rampaging ogres.

Sidebar - Advice and Rules Bar Fight!

Bar fights work better without a grid. Use the stat blocks here or in the Downtrodden section for notable participants, everyone else attacking nonlethally with fists or improvised weapons. Roll one or two attacks at the end of each round against each PC in the fight (+4 attack modifier, 1d4+2 bludgeoning damage). Alcohol rules can be found here

Sidebar - Additional Lore Tap List

Ale: Andoren beer, Boulderhead bock, Cheerful Delver stout, Liquid Ghosts, Luglurch ale, Thileu lager.
Cider and Mead: Hardroot cider, Qadiran cider, Two Knight Brewery mead, Wineberry mead.
Wine: Irrisen icewine, sarain, syrinelle, Whiterose Abbey wine
Spirits: Daggermark drip, dragon punch whiskey, Old Erebus, vjarik.