Focus

PFS StandardKi Rush  [one-action] Focus 1

Legacy Content

Uncommon Monk Transmutation 
Source Core Rulebook pg. 401
Cast [one-action] verbal
Accelerated by your ki, you move with such speed you become a blur. Move two times: two Strides, two Steps, or one Stride and one Step (in either order). You gain the concealed condition during this movement and until the start of your next turn.

PFS StandardMedusa's Wrath  [two-actions] Focus 8

Uncommon Concentrate Focus Manipulate Monk 
Source Player Core 2 pg. 256
You make an attack filled with a medusa's petrifying power. Make an unarmed Strike with the following additional effects.

Critical Success The target is slowed 2 and must attempt a Fortitude save at the end of each of its turns; this ongoing save has the incapacitation trait. On a failed save, the slowed condition increases by 1 (2 on a critical failure). A successful save reduces the slowed condition by 1. When a creature is unable to act due to the slowed condition from medusa's wrath, it is petrified permanently. The spell ends if the creature is petrified or the slowed condition is removed.
Success As critical success, but the target is initially slowed 1.

PFS StandardWind Jump  [one-action] Focus 5

Uncommon Air Concentrate Focus Monk 
Source Player Core 2 pg. 257
Duration 1 minute
You gain a fly Speed equal to your Speed. You must end your turn on solid ground, or you fall.
Heightened (6th) At the end of your turn, you can attempt a DC 30 Acrobatics check to find purchase in midair. If you succeed, you don't fall.