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Archives of Nethys
Actions
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Activities
Force Open
Attack
Source
Core Rulebook pg. 242
2.0
Using your body, a lever, or some other tool, you attempt to forcefully open a door, window, container or heavy gate. With a high enough result, you can even smash through walls. Without a crowbar, prying something open takes a β2 item penalty to the Athletics check to Force Open.
Critical Success
You open the door, window, container, or gate and can avoid damaging it in the process.
Success
You break the door, window, container, or gate open, and the door, window, container, or gate gains the broken condition. If itβs especially sturdy, the GM might have it take damage but not be broken.
Critical Failure
Your attempt jams the door, window, container, or gate shut, imposing a β2 circumstance penalty on future attempts to Force it Open.
Sample Force Open Tasks
Untrained
fabric, flimsy glass
Trained
ice, sturdy glass
Expert
flimsy wooden door, wooden portcullis
Master
sturdy wooden door, iron portcullis, metal bar
Legendary
stone or iron door