
GuardBackgroundSource Core Rulebook pg. 62 2.0You served in the guard, out of either patriotism or the need for coin. Either way, you know how to get a difficult suspect to talk. However you left the guard, you might think of adventuring as a way to use your skills on a wider stage.
Choose two ability boosts. One must be to
Strength or
Charisma, and one is a free ability boost.
You're trained in the
Intimidation skill, and the
Legal Lore skill or Warfare Lore skill. You gain the
Quick Coercion skill feat.