5th

PFS StandardEntangling Flora  [two-actions] Spell 2

Concentrate Manipulate Plant Wood 
Source Player Core pg. 329
Range 120 feet; Area all squares in a 20-foot burst
Duration 1 minute
Plants and fungi burst out or quickly grow, entangling creatures. All surfaces in the area are difficult terrain. Each round that a creature starts its turn in the area, it must attempt a Reflex save. On a failure, it takes a –10-foot circumstance penalty to its Speeds until it leaves the area, and on a critical failure, it's also immobilized for 1 round. Creatures can attempt to Escape to remove these effects.

Cantrips

PFS StandardPuff of Poison  [two-actions] Cantrip 1

Cantrip Concentrate Manipulate Poison 
Source Player Core 2 pg. 249
Range 10 feet; Targets 1 creature
Defense Fortitude
You exhale a shimmering cloud of toxic breath at an enemy's face. The target takes 1d4 poison damage and 1d4 persistent poison damage, depending on its Fortitude save.

Critical Success The creature is unaffected.
Success The target takes half initial damage and no persistent damage.
Failure The target takes full initial and persistent damage.
Critical Failure The target takes double initial and persistent damage.
Heightened (+2) The initial poison damage increases by 1d4, and the persistent poison damage increases by 1d4.

PFS StandardTangle Vine  [two-actions] Cantrip 1

Attack Cantrip Concentrate Manipulate Plant Wood 
Source Player Core pg. 362
Range 30 feet; Targets 1 creature
Defense AC
A vine appears from thin air, flicking from your hand and lashing itself to the target. Attempt a spell attack roll against the target.

Critical Success The target gains the immobilized condition and takes a –10-foot circumstance penalty to its Speeds for 1 round. It can attempt to Escape against your spell DC to remove the penalty and the immobilized condition.
Success The target takes a –10-foot circumstance penalty to its Speeds for 1 round. It can attempt to Escape against your spell DC to remove the penalty.
Failure The target is unaffected.
Heightened (2nd) The effects last for 2 rounds.
Heightened (4th) The effects last for 1 minute.

Constants

PFS StandardSpeak with Plants  [two-actions] Spell 3

Concentrate Manipulate Plant Wood 
Source Player Core pg. 358
Duration 1 hour
You can ask questions of and receive answers from plants and fungi, but the spell doesn't make them more friendly or intelligent than normal. Most normal plants and fungi have a distinctive view of the world around them, so they don't recognize details about creatures or know anything about the world beyond their immediate vicinity. Cunning plant or fungus monsters are likely to be terse and evasive, while less intelligent ones often make inane comments.
Heightened (4th) The duration is 8 hours.