Focus

PFS StandardOverstuff  [two-actions] Focus 1

Uncommon Cleric Concentrate Focus Manipulate 
Source Player Core pg. 376
Range 30 feet; Targets 1 living creature
Defense Fortitude
Huge amounts of food and drink fill the target. It receives a full meal's worth of nourishment and must attempt a Fortitude save. A target sickened by this spell takes a –10-foot status penalty to its Speed until it's no longer sickened.

Critical Success The target is unaffected.
Success The target is sickened 1, but if it spends an action to end the condition, it succeeds automatically.
Failure The target is sickened 1.
Critical Failure The target is sickened 2.

PFS StandardTouch of Undeath  [one-action] Focus 1

Uncommon Cleric Focus Manipulate Void 
Source Player Core pg. 380
Range touch; Targets 1 living creature
Defense Fortitude; Duration varies
You attack the target's life force with undeath, dealing 1d6 void damage. The target must attempt a Fortitude save.

Critical Success The target is unaffected.
Success The target takes half damage.
Failure The target takes full damage, and vitality effects heal it only half as much as normal for 1 round.
Critical Failure The target takes double damage, and vitality effects heal it only half as much as normal for 1 minute.
Heightened (+1) The damage increases by 1d6.

Cantrips

PFS StandardDivine Lance  [two-actions] Cantrip 1

Attack Cantrip Concentrate Manipulate Sanctified Spirit 
Source Player Core pg. 325
Range 60 feet; Targets 1 creature
Defense AC
You unleash a beam of divine energy. Make a ranged spell attack against the target's AC. On a hit, the target takes 2d4 spirit damage (double damage on a critical hit).
Heightened (+1) The damage increases by 1d4.