4th

PFS StandardTranslocate  [two-actions] Spell 4

Concentrate Manipulate Teleportation 
Source Player Core pg. 363
Range 120 feet
You instantly transport yourself and any items you're wearing and holding from your current space to an unoccupied space within range you can see. If this would bring another creature with you—even if you're carrying it in an extradimensional container—the spell is lost.
Heightened (5th) The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are then temporarily immune for 1 hour.

PFS StandardWhispers of the Void  [two-actions] Spell 4

Auditory Concentrate Manipulate Void 
Source Player Core 2 pg. 255
Range 60 feet; Area 10-foot burst
Defense Fortitude
You whisper baleful secrets that transcend language and carry magically to the ears of your foes. The words take physical form, weakening the life force of the targets, each of which must attempt a Fortitude save.

Critical Success The creature is unaffected.
Success The creature takes 2d8 persistent void damage.
Failure The creature takes 4d8 persistent void damage and becomes drained 1.
Critical Failure The creature takes 4d8 persistent void damage and becomes drained 2 and doomed 1.
Heightened (+2) The persistent void damage increases by 1d8 on a success, or by 2d8 on a failure or critical failure.

2nd

PFS StandardSudden Blight  [two-actions] Spell 2

Concentrate Manipulate Void 
Source Player Core 2 pg. 253
Range 120 feet; Area 20-foot burst
Defense basic Fortitude
You accelerate the processes of decay in the area. Each living creature in the area takes 2d10 void damage with a basic Fortitude save. A creature afflicted by a disease takes a –2 circumstance penalty to this save.

You can also direct the blight to rot all Small and Tiny non-creature plants in the area, eliminating non-magical undergrowth and any resulting difficult terrain, cover, and concealment. Sudden blight attempts to counteract any magical effect on the plants before withering them.
Heightened (+1) The damage increases by 1d10.