4th

PFS StandardDimension Door  [two-actions] Spell 4

Legacy Content

Conjuration Teleportation 
Source Core Rulebook pg. 328
Cast [two-actions] somatic, verbal
Range 120 feet
Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you—even if you're carrying it in an extradimensional container—the spell is lost.
Heightened (5th) The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.

3rd

PFS StandardDispel Magic  [two-actions] Spell 2

Concentrate Manipulate 
Source Player Core pg. 325
Range 120 feet; Targets 1 spell effect or unattended magic item
You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, it becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.

PFS StandardFireball  [two-actions] Spell 3

Concentrate Fire Manipulate 
Source Player Core pg. 331
Range 500 feet; Area 20-foot burst
Defense basic Reflex
A roaring blast of fire detonates at a spot you designate, dealing 6d6 fire damage.
Heightened (+1) The damage increases by 2d6.

Cantrips

PFS StandardProduce Flame  [two-actions] Cantrip 1

Legacy Content

Attack Cantrip Evocation Fire 
Source Core Rulebook pg. 360
Cast [two-actions] somatic, verbal
Range 30 feet; Targets 1 creature
A small ball of flame appears in the palm of your hand, and you lash out with it either in melee or at range. Make a spell attack roll against your target's AC. This is normally a ranged attack, but you can also make a melee attack against a creature in your unarmed reach. The flame deals 2d4 fire damage.

Critical Success The target takes double damage and 1d4 persistent fire damage.
Success The target takes full damage.
Heightened (+1) Increase the damage by 1d4 and the persistent damage on a critical hit by 1d4.