Focus

PFS StandardDeath's Call  [reaction] Focus 1

Uncommon Cleric Concentrate Focus 
Source Player Core pg. 373
Trigger A living creature within 20 feet of you dies, or an undead creature within 20 feet of you is destroyed
Duration 1 minute
Seeing another pass from this world invigorates you. You gain temporary Hit Points equal to the triggering creature's level plus your spellcasting attribute modifier. If the triggering creature was undead, double the number of temporary Hit Points you gain. These last for the duration of the spell, and the spell ends if all the temporary Hit Points are depleted earlier.

PFS StandardHealer's Blessing  [one-action] Focus 1

Uncommon Cleric Concentrate Focus 
Source Player Core pg. 375
Range 30 feet; Targets 1 willing living creature
Duration 1 minute
Your words bless a creature with an enhanced connection to vital energy. When the target regains Hit Points from a healing vitality spell, it regains 2 additional Hit Points.

The target regains additional Hit Points from healer's blessing only the first time it regains HP from a given healing spell, so a spell that heals the creature repeatedly over a duration would restore additional Hit Points only once, when they are first healed.
Heightened (+1) The additional healing increases by 2 HP.

Cantrips

PFS StandardDivine Lance  [two-actions] Cantrip 1

Attack Cantrip Concentrate Manipulate Sanctified Spirit 
Source Player Core pg. 325
Range 60 feet; Targets 1 creature
Defense AC
You unleash a beam of divine energy. Make a ranged spell attack against the target's AC. On a hit, the target takes 2d4 spirit damage (double damage on a critical hit).
Heightened (+1) The damage increases by 1d4.