Barkskin [two-actions] Spell 2
Legacy Content
Abjuration Plant Source Core Rulebook pg. 320Cast [two-actions] somatic,
verbalRange touch;
Targets 1 willing creature
Duration 10 minutes
The target's skin becomes covered in bark. The target gains resistance 2 to bludgeoning and piercing damage and weakness 3 to fire. After the target takes fire damage, it can Dismiss the spell as a free action triggered by taking the damage; doing so doesn't reduce the fire damage the target was dealt.
Heightened (+2) The resistances increase by 2, and the weakness increases by 3.
Legacy Content
Abjuration Source Core Rulebook pg. 335Cast 10 minutes (
somatic,
verbal)
Range touch;
Targets 1 willing creature
Duration until the next time you make your daily preparations
You shield the target against dangerous temperatures. Choose severe cold or heat. The target is protected from the temperature you chose (but not extreme cold or heat).
Heightened (3rd) The target is protected from severe cold and heat.
Heightened (5th) The target is protected from severe cold, severe heat, extreme cold, and extreme heat.
Haste [two-actions] Spell 3
Concentrate Manipulate Source Player Core pg. 335Range 30 feet;
Targets 1 creature
Duration 1 minute
Magic empowers the target to act faster. It gains the
quickened condition and can use the extra action each round for only Strike and Stride actions.
Heightened (7th) You can target up to 6 creatures.
Jump [one-action] Spell 1
Manipulate Move Source Player Core pg. 340
Your legs surge with strength, ready to leap high and far. You jump 30 feet in any direction without touching the ground. You must land on a space of solid ground within 30 feet of you, or else you fall after using your next action.
Heightened (3rd) The range becomes touch, the target changes to one touched creature, and the duration becomes 1 minute, allowing the target to jump as described whenever it takes the
Leap action.
Legacy Content
Transmutation Source Core Rulebook pg. 348Cast [two-actions] somatic,
verbalDuration 1 hour
You lengthen your stride beyond what should be possible. You gain a +10-foot status bonus to your Speed.
Heightened (2nd) The duration increases to 8 hours.