7th

PFS StandardSunburst  [two-actions] Spell 7

Concentrate Fire Light Manipulate Vitality 
Source Player Core pg. 361
Range 500 feet; Area 60-foot burst
Defense Reflex
A powerful globe of searing sunlight explodes in the area, dealing 8d10 fire damage to all creatures in the area, plus an additional 8d10 vitality damage to undead creatures. Each creature in the area must attempt a Reflex save.
Critical Success The creature is unaffected.
Success The creature takes half damage.
Failure The creature takes full damage.
Critical Failure The creature takes full damage and becomes blinded permanently.

If the globe overlaps with an area of magical darkness, sunburst attempts to counteract the darkness effect.
Heightened (+1) The fire damage increases by 1d10, and the vitality damage against undead increases by 1d10.

3rd

PFS StandardLocate Spell 3

Uncommon Concentrate Detection Manipulate 
Source Player Core pg. 341
Cast 10 minutes
Range 500 feet; Targets 1 specific object or type of object
Duration sustained
You learn the direction to the target (if you picked a specific object, such as “my mother's sword”) or the nearest target (if you picked a type of object, such as “swords”). If the target is a specific object, you must have observed it directly with your own senses. If it's a type of object, you still need to have an accurate mental image of the type of object. If there's lead or running water between you and the target, this spell can't locate the object. This means you might find a type of object farther away if the nearest one is behind lead or running water.
Heightened (5th) You can target a specific creature or ancestry instead of an object, but you must have met or seen up close the creature or ancestry you want to target.

1st

PFS StandardDetect Alignment  [two-actions] Spell 1

Legacy Content

Uncommon Detection Divination 
Source Core Rulebook pg. 328
Cast [two-actions] somatic, verbal
Area 30-foot emanation
Your eyes glow as you sense aligned auras. Choose chaotic, evil, good, or lawful. You detect auras of that alignment. You receive no information beyond presence or absence. You can choose not to detect creatures or effects you're aware have that alignment.

Only creatures of 6th level or higher—unless divine spellcasters, undead, or beings from the Outer Sphere—have alignment auras.
Heightened (2nd) You learn each aura's location and strength.