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Archives of Nethys
Hazards Index
Brown Mold
Hazard 2
Environmental
Fungus
Source
Gamemastery Guide pg. 77
Complexity
Simple
Stealth
DC 21 (trained)
Description
This unassuming fungus leeches heat out of the air.
Disable
DC 18
Survival
(trained) to safely remove the mold
Emit Cold
(
aura
,
cold
); 5 feet. Brown mold deals 2d6 cold damage to nearby creatures.
AC
18,
Fort
+11,
Ref
+5
HP
30 (BT 15);
Immunities
critical hits, fire, object immunities, precision damage,
Weaknesses
cold 10
Leech Warmth
Trigger
Fire comes within 5 feet of the brown mold;
Effect
The brown mold expands into every square adjacent to its space. As it grows, it pulls more heat from its surroundings, dealing 2d6+6 cold damage (DC 18 basic Fortitude save) to creatures within 10 feet after it expands.
Reset
After expanding, the brown mold can’t grow again for 1 day.