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Stone Mauler

These towering heaps of earth can inflict tremendous damage up close and from afar.

Recall Knowledge - Elemental (Arcana, Nature): DC 26

Stone MaulerCreature 9

Source Bestiary pg. 147
Perception +16; darkvision, tremorsense (imprecise) 80 feet
Languages Terran
Skills Athletics +21, Stealth +12
Str +6, Dex -1, Con +7, Int -1, Wis +3, Cha -1
Earthbound When not touching solid ground, a stone mauler is slowed 1 and can’t use reactions.
AC 27, Fort +23, Ref +15, Will +19
HP 180; Immunities bleed, paralyzed, poison, sleep
Spike Stones (aura, earth, primal, transmutation) 5 feet. Spikes of rock rise up from all stone surfaces in the emanation, creating difficult terrain. A creature moving in the terrain takes 2d6 piercing damage for each square of spikes it moves into (a Large or larger creature takes damage only once for each square it moves, even if its space covers multiple squares of spikes). Creatures with the earth trait ignore all effects within the area. The stone mauler can disable or activate spike stones as a single action, which has the concentrate trait.
Crumble ReactionReaction Trigger The stone mauler takes damage from a hostile source while atop rock or earth. Effect The stone mauler crumbles into the ground, Burrowing down 15 feet. This Burrowing does not trigger reactions. The stone mauler can’t Crumble again for 1d4 rounds.
Speed 35 feet, burrow 35 feet; earth glide
Melee Single ActionSingle Action fist +21 (reach 10 feet), Damage 2d10+10 bludgeoning plus Push 10 feetRanged Single ActionSingle Action rock +21 (brutal, range increment 80 feet), Damage 2d12+6 bludgeoningEarth Glide The stone mauler can Burrow through any earthen matter, including rock. When it does so, the stone mauler moves at its full burrow Speed, leaving no tunnels or signs of its passing.

All Monsters in "Elemental, Earth"

Elemental Avalanche11
Living Landslide5
Sod Hound3
Stone Mauler9

Elemental, Earth

Source Bestiary pg. 146
Earth elementals make excellent bodyguards for adventuresome spelunkers and are ideal protectors of important subterranean locations such as vaults and treasuries.

Sidebar - Related Creatures "Civilized" Elementals

Some elementals, such as invisible stalkers, xorns, and salamanders, have specific cultures and personalities that elevate them beyond simple magical creatures or manifestations of living energy. These creatures are often found in larger settlements or living alongside genies on their respective planes.

Sidebar - Additional Lore Elemental Beings

The Elemental Planes—primordial realms defined by aspects of air, earth, fire, or water—are home to a diverse group of beings known as elementals. Spellcasters on the Material Plane call upon elementals for aid, though these enigmatic creatures can also travel to the world of mortals via interplanar gateways and rifts. The elementals on these pages exemplify the creatures of the Elemental Planes, but this list is by no means exhaustive.

Sidebar - Related Creatures Elemental Creatures

Not all elementals are lumbering, humanoid-shaped creatures. Some take on the forms and natures of animals and beasts from the Material Plane. These creatures often behave in ways similar to their Material Plane counterparts, even though as elementals they lack the animalistic instincts mortal creatures have when it comes to hunting, reproducing, and the like. Elemental creatures are favorites of conjurers due to their small size, relative ease of summoning, and varied abilities.

Sidebar - Additional Lore Elemental Lords

The most powerful elementals are demigods known as elemental lords. Until recently, only four evil elemental lords ruled over realms on the Elemental Planes. However, recent events have allowed the previously imprisoned good elemental lords to return to their realms, causing massive conflicts that could lead to planar wars.

Sidebar - Locations Elemental Vortexes

Where the boundary between planes wears thin, elementals manifest in the world through churning vortexes. Such gateways might lie at the heart of a volcano, a deep ocean trench, in regions beset with earthquakes, or within great storms.

Sidebar - Related Creatures Monstrous Elementals

Some elementals are more than living incarnations of air, earth, fire, or water. Creatures like the genie, the uthul, or the zaramuun have their own complex ecologies and societies. While these creatures originally hail from an Elemental Plane, they can often be found on the Material Plane as well.

Sidebar - Related Creatures Other Elementals

When energies from elemental planes mix, unusual elemental life can form. The combination of fire and earth, for example, can spawn magma elementals, while air and water can create ice elementals. Lightning elementals form from a conjunction of fire and air, while water and earth give birth to mud elementals. It’s possible that in the vastness of the Great Beyond, even more unusual elementals might exist, although they are as rare as they are strange.

Sidebar - Related Creatures Primal Elementals

The most well known of all elementals are the primal elementals, creatures composed entirely of air, earth, fire, or water with roughly humanoid shapes. Many primal elementals are named after natural disasters, ranging from those relatively small in scale (and roughly the size of Medium humanoids) to much larger ones (often the size of small buildings). Primal elementals can often be found in areas where their namesake disasters have recently struck.