Rules Index

Chapter 3: Subsystems / Duels / Spellcasting Duels

Ending the Duel

Source Gamemastery Guide pg. 167
Just like a combat duel, a spellcasting duel ends when the duel’s judge confirms the victory condition, when the judge determines one of the duelists has cheated, or when one of the duelists yields. As with a combat duel, if either of the combatants attempts to continue the duel after its end, the combatants should roll initiative and proceed with normal combat.