Rules Index


Chapter 3: Classes / Animal Companions and Familiars / Animal Companions / Young Animal Companions

Proficiencies

Source Core Rulebook pg. 214
Your animal companion uses your level to determine its proficiency bonuses. It’s trained in its unarmed attacks, unarmored defense, barding, all saving throws, Perception, Acrobatics, and Athletics. Animal companions can’t use abilities that require greater Intelligence, such as Coerce or Decipher Writing, even if trained in the appropriate skill, unless they have a specialization that allows it.