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Pathfinder 1
st
ed.
Pathfinder 2
nd
ed.
Starfinder
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Archives of Nethys
Pathfinder 1E
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Pathfinder 2E
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Starfinder
Adventuring Gear
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Weapons
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Worn Items
Base Weapons
(
Critical Specializations
) |
Basic Magic Weapons
|
Precious Material Weapons
|
Specific Magic Weapons
Main-gauche
Source
Core Rulebook pg. 281
Price
5 sp;
Damage
1d4 P;
Bulk
L
Hands
1
Group
Knife
;
Traits
Agile
,
Disarm
,
Finesse
,
Parry
,
Versatile S
This parrying dagger features a robust guard to protect the wielder’s hand.
Critical Specialization Effects
Source
Core Rulebook pg. 283
Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make an attack with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon.
Knife
: The target takes 1d6 persistent bleed damage. You gain an item bonus to this bleed damage equal to the weapon’s item bonus to attack rolls.