|||
Home
Actions/Activities
Ancestries
Archetypes
Backgrounds
Classes
Conditions
Equipment
Feats
Hazards
Monsters
Rules
Setting
Skills
Spells/Rituals
Traits
Licenses
Sources
Contact Us
Contributors
Support the Archives
Maximize Menu
Archives of Nethys
Character Creation +
Ancestries
Archetypes
Backgrounds
Classes
Feats
Skills
Equipment
Spells/Rituals
Setting
Rules +
Actions/Activities
Conditions
Rules
Traits
Hazards
Monsters
Sources
About the Archives +
Licenses
Contact Us
Contributors
Support the Archives
Pathfinder 1
st
ed.
Pathfinder 2
nd
ed.
Starfinder
Toggle Theme
Archives of Nethys
Pathfinder 1E
|
Pathfinder 2E
|
Starfinder
Adventuring Gear
|
Alchemical Items
|
Armor
|
Artifacts
|
Consumables
|
Drugs
|
Held Items
|
Materials
|
Runes
|
Services
|
Shields
|
Snares
|
Staves
|
Structures
|
Tattoos
|
Wands
|
Weapons
|
Worn Items
Base Weapons
(
Critical Specializations
) |
Basic Magic Weapons
|
Precious Material Weapons
|
Specific Magic Weapons
Heavy Crossbow
Source
Core Rulebook pg. 281
Price
4 gp;
Damage
1d10 P;
Bulk
2
Hands
2;
Range
120 ft.;
Reload
2
Ammunition
Bolts
Group
Bow
;
Traits
—
This large crossbow is harder to load and more substantial than a regular crossbow, but it packs a greater punch.
Critical Specialization Effects
Source
Core Rulebook pg. 283
Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make an attack with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon.
Bow
: If the target of the critical hit is adjacent to a surface, it gets stuck to that surface by the missile. The target is immobilized and must spend an Interact action to attempt a DC 10 Athletics check to pull the missile free; it can’t move from its space until it succeeds. The creature doesn’t become stuck if it is incorporeal, is liquid (like a water elemental or some oozes), or could otherwise escape without effort.