|||
Home
Actions/Activities
Ancestries
Archetypes
Backgrounds
Classes
Conditions
Equipment
Feats
Hazards
Monsters
Rules
Setting
Skills
Spells/Rituals
Traits
Licenses
Sources
Contact Us
Contributors
Support the Archives
Maximize Menu
Archives of Nethys
Character Creation +
Ancestries
Archetypes
Backgrounds
Classes
Feats
Skills
Equipment
Spells/Rituals
Setting
Rules +
Actions/Activities
Conditions
Rules
Traits
Hazards
Monsters
Sources
About the Archives +
Licenses
Contact Us
Contributors
Support the Archives
Pathfinder 1
st
ed.
Pathfinder 2
nd
ed.
Starfinder
Toggle Theme
Archives of Nethys
Pathfinder 1E
|
Pathfinder 2E
|
Starfinder
Metamagic
Source
Core Rulebook pg. 634
Actions with the metamagic trait, usually from metamagic feats, tweak the properties of your spells. You must use a metamagic action directly before Casting the Spell you want to alter. If you use any action (including free actions and reactions) other than Cast a Spell directly after, you waste the benefits of the metamagic action. Any additional effects added by a metamagic action are part of the spell’s effect, not of the metamagic action itself.
Feats
Bloodline Conduit
,
Bond Conservation
,
Cascade Bearer's Flexibility
,
Cast Down
,
Command Undead
,
Conceal Spell
,
Defensive Recovery
,
Dualistic Synergy
,
Echoing Channel
,
Form Control
,
Harmonize
,
Healing Transformation
,
Heroic Recovery
,
Interweave Dispel
,
Leyline Conduit
,
Melodious Spell
,
Mercy
,
Necrotic Infusion
,
Overwhelming Energy
,
Quickened Casting
,
Reach Spell
,
Silent Spell
,
Synergistic Spell
,
Tempest-Sun Redirection
,
Unusual Composition
,
Widen Spell
Focus Powers
Elemental Tempest
,
Extend Spell