|||
Home Actions/Activities Ancestries Archetypes Backgrounds Classes Conditions Equipment Feats Hazards Monsters Rules Setting Skills Spells/Rituals Traits flourish Licenses Sources flourish Contact Us Contributors Support the Archives
Maximize Menu
Archives of Nethys Character Creation +
Ancestries Archetypes Backgrounds Classes Feats Skills
Equipment Spells/Rituals Setting Rules +
Actions/Activities Conditions Rules Traits
Hazards Monsters Sources About the Archives +
Licenses Contact Us Contributors Support the Archives
Pathfinder 1st ed. Pathfinder 2nd ed.
Starfinder
Toggle Theme

Archives of Nethys

Pathfinder 1E | Pathfinder 2E | Starfinder


Human

Source Core Rulebook pg. 633
A creature with this trait is a member of the human ancestry. Humans are a diverse array of people known for their adaptability. An ability with this trait can be used or selected only by humans.

Ancestries

Human

Feats

Adapted Cantrip, Adaptive Adept, Arcane Tattoos, Clever Improviser, Cooperative Nature, Cooperative Soul, Courteous Comback, Darkseer, Devil's Advocate, Dragon Prince, Dragon Spit, General Training, Gloomseer, Haughty Obstinacy, Heir of the Saoc, Incredible Improvisation, Irriseni Ice-Witch, Keep Up Appearances, Know Oneself, Multitalented, Natural Ambition, Natural Skill, Ornate Tattoo, Quah Bond, Saoc Astrology, Shadow Pact, Shory Aerialist, Shory Aeromancer, Tupilaq Carver, Unconventional Expertise, Unconventional Weaponry, Viking Shieldbearer, Virtue-Forged Tattooed, Wavetouched Paragon, Witch Warden

Monsters

Aasimar Redeemer, Changeling Exile, Dhampir Wizard, Duskwalker Ghost Hunter, Tiefling Adept, Werebear, Wererat, Werewolf
Site Owner: Rose Winds LLC (Blake Davis)Email Spam Checker: MX Guarddog