2nd

PFS StandardDispel Magic  [two-actions] Spell 2

Concentrate Manipulate 
Source Player Core pg. 325
Range 120 feet; Targets 1 spell effect or unattended magic item
You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, it becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.

PFS StandardMending Spell 1

Concentrate Manipulate 
Source Player Core pg. 343
Cast 10 minutes
Range touch; Targets non-magical object of light Bulk or less
You repair the target item. You restore 5 Hit Points per spell rank to the target, potentially removing the broken condition if this repairs it past the item's Broken Threshold. You can't replace lost pieces or repair an object that's been completely destroyed.
Heightened (2nd) You can target a non-magical object of 1 Bulk or less.
Heightened (3rd) You can target a non-magical object of 2 Bulk or less, or a magical object of 1 Bulk or less.

1st

PFS StandardCreate Water  [two-actions] Spell 1

Concentrate Manipulate Water 
Source Player Core pg. 322
Range 0 feet
As you cup your hands, water begins to flow forth from them. You create 2 gallons of water. If no one drinks it, it evaporates after 1 day.

PFS StandardFloating Disk  [two-actions] Spell 1

Legacy Content

Conjuration Force 
Source Core Rulebook pg. 339
Cast [two-actions] somatic, verbal
Duration 8 hours
A disk of magical force materializes adjacent to you. This disk is 2 feet in diameter and follows 5 feet behind you, floating just above the ground. It holds up to 5 Bulk of objects (though they must be able to fit and balance on its surface). Any objects atop the disk fall to the ground when the spell ends.

The spell ends if a creature tries to ride atop the disk, if the disk is overloaded, if anyone tries to lift or force the disk higher above the ground, or if you move more than 30 feet away from the disk.

PFS StandardUnseen Servant  [three-actions] Spell 1

Legacy Content

Conjuration 
Source Core Rulebook pg. 380
Cast [three-actions] material, somatic, verbal
Range 60 feet
Duration sustained
You summon an unseen servant, which you can command as part of Sustaining the Spell. It serves you until its Hit Points are reduced to 0, at which point the spell ends, or until you stop Sustaining the Spell. The unseen servant gains the summoned trait.

Elite | Normal | Weak
Proficiency without Level

Unseen ServantCreature -1

Legacy Content

Medium Mindless 
Source Core Rulebook pg. 380
Recall Knowledge DC 13
Perception +0; darkvision
Languages - (understands its creator)
Skills Stealth +8
Str -4, Dex +2, Con +0, Int -5, Wis +0, Cha +0
Invisible An unseen servant is invisible, though it normally doesn’t Sneak, so it is usually only hidden.
AC 13; Fort +0, Ref +4, Will +0
HP 4; Immunities disease, mental, non-magical attacks, paralysis, poison, precision, unconscious ; Resistances all damage 5 (except force or ghost touch)
Speed fly 30 feet
Force Body An unseen servant’s physical body is made of force. It can’t use attack actions. It can move and use Interact actions to do things such as fetch objects, open unstuck or unlocked doors, hold chairs, and clean. It can’t pass through solid objects.

Cantrips

PFS StandardPrestidigitation  [two-actions] Cantrip 1

Cantrip Concentrate Manipulate 
Source Player Core pg. 351
Range 10 feet; Targets 1 object (cook, lift, or tidy only)
Duration sustained
The simplest magic does your bidding. You can perform simple magical effects for as long as you Sustain the spell. Each time you Sustain the spell, you can choose one of four options.
  • Cook Cool, warm, or flavor 1 pound of nonliving material.
  • Lift Slowly lift an unattended object of light Bulk or less 1 foot off the ground.
  • Make Create a temporary object of negligible Bulk, made of congealed magical substance. The object looks crude and artificial and is extremely fragile—it can't be used as a tool, weapon, or locus or cost for a spell.
  • Tidy Color, clean, or soil an object of light Bulk or less. You can affect an object of 1 Bulk with 10 rounds of concentration, and a larger object a 1 minute per Bulk.
Prestidigitation can't deal damage or cause adverse conditions. Any actual change to an object (beyond what is noted above) persists only as long as you Sustain the spell.

PFS StandardTelekinetic Projectile  [two-actions] Cantrip 1

Attack Cantrip Concentrate Manipulate 
Source Player Core pg. 363
Range 30 feet; Targets 1 creature
Defense AC
You hurl a loose, unattended object that is within range and that has 1 Bulk or less at the target. Make a spell attack roll against the target's AC. If you hit, you deal 2d6 bludgeoning, piercing, or slashing damage—as appropriate for the object you hurled. No specific traits or magic properties of the hurled item affect the attack or the damage.

Critical Success You deal double damage.
Success You deal full damage.
Heightened (+1) The damage increases by 1d6.