Legacy Content
Chaotic Disease Evil Necromancy Source Core Rulebook pg. 316Cast [two-actions] somatic,
verbalRange touch;
Targets 1 creature
Saving Throw Fortitude
Your touch afflicts the target with Abyssal plague, which siphons fragments of their soul away to empower the Abyss. The effect is based on the target's Fortitude save.
Abyssal Plague (disease);
Level 9. The target can't recover from the drained condition from Abyssal plague until the disease is cured.
Stage 1 drained 1 (1 day);
Stage 2 drained increases by 2 (1 day).
Critical Success The target is unaffected.
Success The target takes 2 evil damage per spell level, and takes a –2 status penalty to saves against Abyssal plague for 1 day or until the target contracts it, whichever comes first.
Failure The target is afflicted with Abyssal plague at stage 1.
Critical Failure The target is afflicted with Abyssal plague at stage 2.
Legacy Content
Necromancy Source Advanced Player's Guide pg. 214Cast [three-actions] material,
somatic,
verbalRange 30 feet
Duration sustained up to 1 minute
Your magic dredges up a corpse or skeleton and fills it with necromantic life, and you force the dead to fight at your command. You summon a common creature that has the
undead trait and whose level is –1; this creature gains the
summoned trait. Heightening the spell increases the maximum level of creature you can summon.
Heightened (2nd) Level 1
Heightened (3rd) Level 2
Heightened (4th) Level 3
Heightened (5th) Level 5
Heightened (6th) Level 7
Heightened (7th) Level 9
Heightened (8th) Level 11
Heightened (9th) Level 13
Heightened (10th) Level 15
Cloudkill [three-actions] Spell 5
Legacy Content
Death Necromancy Poison Source Core Rulebook pg. 324Cast [three-actions] material,
somatic,
verbalRange 120 feet;
Area 20-foot burst
Saving Throw basic Fortitude;
Duration 1 minute
You conjure a poisonous fog. This functions as
obscuring mist, except the area moves 10 feet away from you each round. You deal 6d8 poison damage to each breathing creature that starts its turn in the spell's area. You can Dismiss the spell.
Heightened (+1) The damage increases by 1d8.