Arcane | Divine | Occult | Primal
Rituals


Death KnellSpell 2

AttackDeathNecromancy
Source Core Rulebook pg. 328
Traditions divine, occult
Cast Two ActionsTwo Actions somatic, verbal
Range touch; Targets 1 living creature that has 0 HP
Saving Throw Will
You snuff the life out of a creature on the brink of death. The target must attempt a Will save. If this kills it, you gain 10 temporary HP and a +1 status bonus to attack and damage rolls for 10 minutes.

Critical Success The target is unaffected.
Success The target's dying value increases by 1.
Failure The target dies.