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Research Fields

Source Core Rulebook pg. 73
Your inquiries into the alchemical nature of the universe have led you to focus on a particular field of research. You might have a degree from an scientific institute, correspond with other researchers in your field, or work as a genius loner. Choose a field of research. The research fields from all source books are as follows.

Bomber

Source Core Rulebook pg. 73
You specialize in explosions and other violent alchemical reactions. You start with the formulas for two 1st-level alchemical bombs in your formula book, in addition to your other formulas.

When throwing an alchemical bomb with the splash trait, you can deal splash damage to only your primary target instead of the usual splash area.

Field DiscoveryLevel 5

When using advanced alchemy to make bombs during your daily preparations, you can use a batch of reagents to create any three bombs instead of just two of the same bomb.

Perpetual InfusionsLevel 7

Choose two of the following formulas: lesser acid flask, lesser alchemist’s fire, lesser bottled lightning, lesser liquid ice, lesser tanglefoot bag, lesser thunderstone.

Perpetual PotencyLevel 11

The moderate versions of the bombs you chose for perpetual infusions.

Greater Field DiscoveryLevel 13

You can increase the splash on your bombs to damage creatures within 10 feet, or 15 feet if you have Expanded Splash.

Perpetual PerfectionLevel 17

The greater versions of the bombs you chose for perpetual infusions.

Chirugeon

Source Core Rulebook pg. 73
You concentrate on healing others with alchemy. You start with the formulas for two of the following in your formula book, in addition to your other formulas: Lesser antidote, lesser antiplague, or lesser elixirs of life.

As long as your proficiency rank in Medicine is trained or better, you can attempt a Crafting check instead of a Medicine check for any of Medicine’s untrained and trained uses.

Field DiscoveryLevel 5

When using advanced alchemy to make elixirs of life during your daily preparations, you can create three elixirs with each batch of reagents instead of two.

Perpetual InfusionsLevel 7

Lesser antidote and lesser antiplague.

Perpetual PotencyLevel 11

Moderate antidote and antiplague.

Greater Field DiscoveryLevel 13

When you use Quick Alchemy to create any type of elixir of life, the creature drinking the elixir gains the maximum Hit Points possible for that elixir, instead of rolling to determine the number of Hit Points regained.

Perpetual PerfectionLevel 17

Greater antidote and antiplague.

Mutagenist

Source Core Rulebook pg. 73
You focus on bizarre mutagenic transformations that sacrifice one aspect of a creature’s physical or psychological being in order to strengthen another. You start with the formulas for two 1st-level mutagens in your formula book, in addition to your other formulas.

You can gain the benefit of any mutagen, even if it wasn’t specifically brewed for you. Whenever your proficiency rank for simple weapons increases, your proficiency rank for unarmed attacks increases to the same rank unless it’s already better.

Field DiscoveryLevel 5

When using advanced alchemy to make mutagens during your daily preparations, you can use a batch of reagents to create any three mutagens instead of just two of the same mutagen.

Perpetual InfusionsLevel 7

Choose two of the following formulas: lesser bestial mutagen, lesser bullheaded mutagen, lesser cognitive mutagen, lesser juggernaut mutagen, lesser quicksilver mutagen, lesser silvertongue mutagen.

Perpetual PotencyLevel 11

The moderate versions of the mutagens you chose for perpetual infusions.

Greater Field DiscoveryLevel 13

If you imbibe another mutagen while you are under the effects of a mutagen that you created, you can gain the benefits and the drawbacks of both mutagens at once, despite the fact that they both have the polymorph trait and would not normally function together. If you come under the effects of any further mutagens while benefiting from two mutagens, you lose the benefit of one of the former mutagens of your choice, while retaining the drawbacks of all the mutagens. If you are under the effects of two mutagens and you come under the effect of a non-mutagen polymorph effect, you lose the benefits of the mutagens while retaining the drawbacks of both.

Perpetual PerfectionLevel 17

The greater versions of the mutagens you chose for perpetual infusions.