10/24/20 10:55 PM PST

Hi everyone! We have a surprise update for you this weekend with something we hope you'll find useful (I know I certainly do!) - a new section for our take on a digital GM Screen! Here you can find all the same information that the physical GM Screen provides, and we'll keep it updated with anything that might impact this information in the future. This update is in large part thanks to Devin, who spent a lot of time getting the right information laid out and edited, so cheers to him! To the rest of you, enjoy the update!

10/19/20 7:51 PM PST

Hello everyone! This month's update comes with another update in the adventure path line for Agents of Edgewatch, along with a rather chunky book for the Pathfinder Society! Loads of new equipment, some new feats for Pathfinder-related archetypes, and a lot more; be sure to check out the Source page below for the full list!

Special shout out to Devin and Kao this month for their hard work in getting these books in and checked for bugs, along with fixing errors found by the community with past releases. Thanks to all of those who reported errors on the Discord channels!

Enjoy the new content!

Announcement Threads

New Books


9/21/20 7:18 PM PST

Hi everyone! Just a small update this month with one new Adventure Path and some additional fixes called out below. Our team is also crawling through the bugs reported in Discord and we hope to have the remaining ones done in time for next update. Thanks to everyone who've submitted them so far!

Enjoy!

Announcement Threads

New Books

Site Updates

  • New option added to Spell pages. On selection will show spells at every level they can heighten to for new effects in the full lists. Example: Arcane Tradition
  • Archetypes restructured, "Additional Feats" now shown by level along with standard Archetype feats. Added clarifying text on applicable feats to avoid confusion.
  • Rarity traits for Ancestries and Archetypes now visible on main lists
  • Weapon detail pages updated to show which deities the weapon is favored by
  • Spell detail pages updated to show which deities grant a given spell
  • Monster art updated for all current Pathfinder Adventure Paths

8/31/20 3:43 PM PST

Couple additions/changes to last night's update, below:

Site Updates

  • Adjusted layout of logos and added some additional CSS for clearer selection (changes coming to 1E/SF with these as well).
  • Added full Trait descriptions to pages for Armor, Feats, and Weapons.

8/31/20 12:19 AM PST

Hello Pathfinders! There's a new Adventure Path in the database this month, along with some new features and added improvements to the website. We're still behind on a bit of Art, but hopefully will be bringing a large amount of that to the Archives soon!

Happy gaming and enjoy!

Announcement Threads

New Books

Site Updates

  • New section "Articles" added to Settings area. This will contain a summary of all setting articles found in various Adventure Paths (and other related books) that may be of interest to GMs and players alike.
  • Implemented code on all pages so Previews in chat programs like Discord and Slack will now show page contents.
  • Spoiler warnings added to applicable mechanics. Spoiler column added to Equipment and Feat tables, along with a Spoiler superscript tag on the Spells list. Individual entries for those and more (including Archetypes, Diseases, etc.) will show a banner at the top of each entry when the Source is from an Adventure Path or Adventure product.
  • Game logos at the top of the site have been updated to Paizo art - PF1E and Starfinder site will be updated with the same this week.
  • An "Earn Income" calculator (written by Milan) has been added to the site. You can find a link to it here or on the Earn Income general skill.
  • A new page for "All Equipment" has been added, which shows equipment from all sources in one table, alongside Rarity columns, Traits, and more. A filter for this is not currently present but will be coming very soon!
  • Contact Us page updated with links to the Discord servers where we have feedback channels.