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Swashbuckler Styles

Source Advanced Player's Guide pg. 86
As a swashbuckler, you have your own distinctive style that enables you to gracefully handle everyday events and life-or-death situations alike. Choose a swashbuckler's style. This style determines the additional actions you use to gain panache and makes you trained in the skill related to that action. The styles presented in this book are as follows.

Exemplary Finisher9th

You execute your finishing moves with spectacular flair, adding special effects to your finishers. If a Strike you make as part of a finisher hits a foe, you add one of the following effects to the Strike, depending on your swashbuckler's style.

PFS StandardBattledancer

Source Advanced Player's Guide pg. 84
To you, a fight is a kind of performance art, and you command your foes' attention with mesmerizing motions. You are trained in Performance and gain the Fascinating Performance skill feat. You gain panache during an encounter when the result of your Performance check to Perform exceeds the Will DC of an observing foe, even if the foe isn't fascinated.

Exemplary Finisher9th

You can Step as a free action immediately after the finisher.

PFS StandardBraggart

Source Advanced Player's Guide pg. 84
You boast, taunt, and psychologically needle your foes. You are trained in Intimidation. You gain panache during an encounter whenever you successfully Demoralize a foe.

Exemplary Finisher9th

If the foe was temporarily immune to your Demoralize, their temporary immunity ends.

PFS StandardFencer

Source Advanced Player's Guide pg. 84
You move carefully, feinting and creating false openings to lead your foes into inopportune attacks. You are trained in Deception. You gain panache during an encounter whenever you successfully Feint or Create a Diversion against a foe.

Exemplary Finisher9th

The foe is flat-footed until your next turn.

PFS StandardGymnast

Source Advanced Player's Guide pg. 84
You reposition, maneuver, and bewilder your foes with daring feats of physical prowess. You are trained in Athletics. You gain panache during an encounter whenever you successfully Grapple, Shove, or Trip a foe.

Exemplary Finisher9th

If the foe is grabbed, restrained, or prone, you gain a circumstance bonus to the damage roll equal to twice the number of weapon damage dice.

PFS StandardWit

Source Advanced Player's Guide pg. 85
You are friendly, clever, and full of humor, always knowing just what to say in any situation. Your witticisms leave foes unprepared for the skill and speed of your attacks. You are trained in Diplomacy and gain the Bon Mot skill feat. You gain panache during an encounter whenever you succeed at a Bon Mot against a foe.

Exemplary Finisher9th

The foe takes a –2 circumstance penalty to attack rolls against you until the start of your next turn.