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Rituals

Source Core Rulebook pg. 408
A ritual is an esoteric and complex spell that anyone can cast. It takes much longer to cast a ritual than a normal spell, but rituals can have more powerful effects.

Click here for the full rules on Rituals.

H ritual has other effects when heightened.
U uncommon R rare Q unique


1st-Level Rituals

Abyssal PactU: You attempt to conjure other demons to assist you.
Angelic MessengerU: You transport yourself to either a celestial plane or a world on the Material Plane where worshippers of your patron can be found.
Infernal PactU: You make an appeal to a powerful devil, asking it to bind some of its subordinates to your service.

2nd-Level Rituals

Animate ObjectU: You transform the target into an animated object.
ConsecrateHU: You consecrate a site to your deity, chanting praises and creating a sacred space.
Create UndeadU: You transform the target into an undead creature.
InveigleHU: You win over the target’s mind, causing it to see you as a close and trusted friend and look upon your every suggestion as reasonable.

3rd-Level Rituals

GeasHU: You enforce a magic rule on a willing target, forcing it to either perform or refrain from carrying out a certain act.

4th-Level Rituals

AtoneHU: You attempt to help a truly penitent creature atone for its misdeeds, typically actions contrary to your deity’s alignment or anathema to your deity.
BlightU: You twist and stunt plants in the area, causing them to wither.
Plant GrowthU: You cause the plants within the area to be healthier and more fruitful.

5th-Level Rituals

Call SpiritU: You tear the veil to the afterlife and call a spirit from its final resting place.
Planar AllyU: You call upon your deity to grant you aid in the form of a divine servitor.
ResurrectHU: You attempt to call forth the target’s soul and return it to its body.

6th-Level Rituals

Awaken AnimalU: You grant intelligence to the target, transforming it into a beast.
CommuneU: You call upon an unknown planar entity to answer questions.
Commune with NatureU: You call upon the primal spirits of nature to answer questions.
Planar BindingU: You call forth an extraplanar creature.
Primal CallU: You craft a faerie circle to call a nearby creature of nature

7th-Level Rituals

Legend LoreU: You attempt to learn useful legends about a particular subject.

8th-Level Rituals

Control WeatherHU: You alter the weather.
FreedomU: You perform a ritual to free a creature imprisoned, petrified, or otherwise put into stasis.
ImprisonmentHU: You perform a ritual to imprison a creature in one of several forms.