All Archetypes
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PFS StandardDual-Weapon Warrior

Source Advanced Player's Guide pg. 170
You're able to effortlessly fight with multiple weapons simultaneously, weaving your weapons together into a storm of quick attacks. To you, continual offense is the best form of defense, and you leave little room for your foes to avoid your whirlwind of weapons.

PFS StandardDual-Weapon Warrior Dedication Feat 2

ArchetypeDedication
Source Advanced Player's Guide pg. 170
Archetype Dual-Weapon Warrior

You're exceptional in your use of two weapons. You gain the Double Slice fighter feat. This serves as Double Slice for the purpose of meeting prerequisites.

Special You can't select another dedication feat until you gain two other feats from the dual-weapon warrior archetype.

PFS StandardDual Thrower Feat 4

Archetype
Source Advanced Player's Guide pg. 170
Archetype Dual-Weapon Warrior
Prerequisites Dual-Weapon Warrior Dedication

You know how to throw two weapons as easily as strike with them. Whenever a dual-weapon warrior feat allows you to make a melee Strike, you can instead make a ranged Strike with a thrown weapon or a one-handed ranged weapon you are wielding. Any effects from these feats that apply to one-handed melee weapons or melee Strikes also apply to one-handed ranged weapons and ranged Strikes.

PFS StandardDual-Weapon Reload Single ActionFeat 4

Archetype
Source Advanced Player's Guide pg. 170
Archetype Dual-Weapon Warrior
Prerequisites Dual-Weapon Warrior Dedication
Requirements You are wielding two one-handed weapons, each in a different hand, one of which is a ranged weapon.

You carry your ammunition in a way that allows you to reload while holding two weapons. You Interact to reload a one-handed ranged weapon you're holding. Unlike most Interact actions, you don't need a free hand to reload your ranged weapon in this way.

PFS StandardFlensing Slice Single ActionFeat 8

Archetype
Source Advanced Player's Guide pg. 170
Archetype Dual-Weapon Warrior
Prerequisites Dual-Weapon Warrior Dedication
Requirements Your last action was a Double Slice, and both attacks hit the target.

When you hit with both attacks with Double Slice, you flense the target, making it bleed and creating a weak spot. The target takes 1d8 persistent bleed damage per weapon damage die of whichever of the weapons you used that has the most weapon damage dice (maximum 4d8 for a major striking weapon). The target becomes flat-footed, and its resistances to any physical damage types are reduced by 5; these two effects last until the beginning of your next turn.

PFS StandardDual-Weapon Blitz Two ActionsFeat 10

Archetype
Source Advanced Player's Guide pg. 170
Archetype Dual-Weapon Warrior
Prerequisites Dual-Weapon Warrior Dedication
Requirements You are wielding two one-handed melee weapons, each in a different hand.

You attack as you dash among foes. Stride up to your Speed. At any point during this movement, you can Strike once with each of the two required weapons. These Strikes can be against the same or different targets, as you see fit.

PFS StandardDual Onslaught Feat 14

Archetype
Source Advanced Player's Guide pg. 170
Archetype Dual-Weapon Warrior
Prerequisites Dual-Weapon Dedication

When you lash out with both weapons, you leave no room for the target to escape your attack. When you use Double Slice, if you miss with both Strikes, choose one of the two weapons and apply the effects of a hit with that weapon. You can't choose a weapon if your attack roll with that weapon was a critical failure, meaning you still miss entirely if both attack rolls were critical failures.

Additional Feats

Source Advanced Player's Guide pg. 149
Some archetypes allow other feats beyond those in their entry. These are typically class feats, such as fighter feats that represent certain combat styles. The list of additional feats includes the feat's name, its level, and the page number where it appears. You can take the feat as an archetype feat of that level, meaning it counts toward the number of feats required by the archetype's dedication feat. When selected this way, a feat that normally has a class trait doesn't have that class trait.

Click here for the full rules on Additional Feats.


PFS StandardTwin Parry Single ActionFeat 6*

FighterRangerSwashbuckler
* This version of the Twin Parry feat is intended for use with an Archetype and has a different level for access than the original feat.
Source Advanced Player's Guide pg. 90, Core Rulebook pg. 147 1.1
Requirements You are wielding two melee weapons, one in each hand.

You use your two weapons to parry attacks. You gain a +1 circumstance bonus to AC until the start of your next turn, or a +2 circumstance bonus if either weapon has the parry trait. You lose this circumstance bonus if you no longer meet this feat’s requirement.

PFS StandardTwin Riposte ReactionFeat 12*

FighterRanger
* This version of the Twin Riposte feat is intended for use with an Archetype and has a different level for access than the original feat.
Source Core Rulebook pg. 175 1.1
Requirements You are benefiting from Twin Parry.
Trigger A creature within your reach critically fails a Strike against you.

A clever parry with one weapon leaves your opponent open to an attack with the other weapon. Make a melee Strike or use a Disarm action against the triggering opponent.

PFS StandardImproved Twin Riposte (Fighter) Feat 16*

Fighter
* This version of the Improved Twin Riposte (Fighter) feat is intended for use with an Archetype and has a different level for access than the original feat.
Source Core Rulebook pg. 153 1.1
Prerequisites Twin Riposte

Your weapons are a blur, blocking and biting at your foes. At the start of each of your turns, you gain an additional reaction that you can use only to perform a Twin Riposte. You can use this extra reaction even if you are not benefiting from Twin Parry.

PFS StandardTwo-Weapon Flurry Single ActionFeat 16*

FighterFlourishPress
* This version of the Two-Weapon Flurry feat is intended for use with an Archetype and has a different level for access than the original feat.
Source Core Rulebook pg. 153 1.1
Requirements You are wielding two weapons, each in a different hand.

You lash out with both your weapons in a sudden frenzy. Strike twice, once with each weapon.

PFS StandardTwinned Defense (Fighter) Single ActionFeat 18*

FighterStance
* This version of the Twinned Defense (Fighter) feat is intended for use with an Archetype and has a different level for access than the original feat.
Source Core Rulebook pg. 153 1.1
Prerequisites Twin Parry
Requirements You are wielding two melee weapons, one in each hand.

You’re always ready to use your off-hand weapon to interfere with attacks against you. While you are in this stance, you constantly gain the benefits of the Twin Parry action.