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Archives of Nethys
All Archetypes
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Profession
Edgewatch Detective
This Archetype is from the Agents of Edgewatch Adventure Path and may contain Spoilers
Source
Pathfinder #157: Devil at the Dreaming Palace pg. 79
You're a specially trained detective for the Edgewatch guard precinct in Absalom.
Edgewatch Detective Dedication
Feat 2
This Feat is from the Agents of Edgewatch Adventure Path and may contain Spoilers
Uncommon
Archetype
Dedication
Source
Pathfinder #157: Devil at the Dreaming Palace pg. 79
Archetype
Edgewatch Detective
Prerequisites
Intelligence 14 or Wisdom 14
You become trained in
Society
or
Thievery
; if you are already trained in both of these skills, you instead become trained in a skill of your choice. You can use Perception instead of
Survival
to
Track
, and you gain the
Experienced Tracker
skill feat.
Special
You can't select another dedication feat until you have gained two other feats from the this archetype.
Sense Alignment
Feat 4
This Feat is from the Agents of Edgewatch Adventure Path and may contain Spoilers
Archetype
Secret
Source
Pathfinder #157: Devil at the Dreaming Palace pg. 79
Archetype
Edgewatch Detective
Prerequisites
Edgewatch Detective Dedication
You read the body language of an intelligent creature within 30 feet and pick up on subtle cues to detect its general propensity for good or evil and law or chaos. The GM rolls a
secret
Perception check, comparing the result against the target's
Deception
DC.
Critical Success
You ascertain the target's alignment.
Success
You ascertain the target's alignment, but only along one axis (your choice of either the good-evil axis or the lawful-chaotic axis).
Failure
You do not learn the target's alignment.
Critical Failure
You incorrectly ascertain the target's alignment, misidentifying their alignment along either one axis or both (GM's choice).
Arcane Sensitivity
Feat 6
This Feat is from the Agents of Edgewatch Adventure Path and may contain Spoilers
Archetype
Source
Pathfinder #157: Devil at the Dreaming Palace pg. 79
Archetype
Edgewatch Detective
Prerequisites
Edgewatch Detective Dedication
You can sense the presence of the supernatural, even if you don't have any magical ability yourself. You can spend a single action (this action has the
concentrate
trait) to determine if any magical auras are present in the area. This has the effects of a 1st-level
detect magic
spell but isn't magical. By straining, you can also discover the source of the magic and its school (with the effect of a 4th-level
detect magic
spell), but doing so prevents you from using this ability again until you've rested for 8 hours.
Bolera's Interrogation
Feat 6
This Feat is from the Agents of Edgewatch Adventure Path and may contain Spoilers
Archetype
Source
Pathfinder #157: Devil at the Dreaming Palace pg. 79
Archetype
Edgewatch Detective
Frequency
three times per day
Prerequisites
Edgewatch Detective Dedication
You focus your attention on a single creature within 30 feet. That creature must attempt a Will save against your Perception DC. On a failure, the creature finds itself unable to speak any deliberate and intentional lies and takes a –2 penalty to
Deception
checks. On a critical failure, the penalty to Deception checks is –4. This effect lasts for 10 minutes as long as you are within 30 feet of the target and the target is aware that you are using the ability against it. If you begin a new interrogation, this effect ends for any previous target. After your interrogation ends, the target is immune to this ability for 24 hours.