All Archetypes
Combat Style | Core | Faction | Multiclass | Mystical | Profession


PFS StandardLoremaster

Source Advanced Player's Guide pg. 179
Knowledge is power, and you labor in pursuit of that power. No matter the situation, you can usually procure some tidbit of knowledge to inform your actions. You specialize in secrets, both uncovering them and hiding them away, and your command of the written word borders on the supernatural. As you discover deeper secrets of lore, you might develop a power over knowledge that becomes outright magical, allowing you to understand and disguise information even more effectively.

PFS StandardLoremaster Dedication Feat 2

ArchetypeDedication
Source Advanced Player's Guide pg. 179
Archetype Loremaster
Prerequisites trained in at least one skill to Decipher Writing

You've compiled a vast repository of information that touches on nearly every subject. You are trained in Loremaster Lore, a special Lore skill that can be used only to Recall Knowledge, but on any topic. If you have legendary proficiency in a skill used to Decipher Writing, you gain expert proficiency in Loremaster Lore, but you can't increase your proficiency rank in Loremaster Lore by any other means. You can take feats in the loremaster's additional feats entry even if you don't meet the enigma muse prerequisite.

If you have the Bardic Lore class feat, you gain a +1 circumstance bonus to skill checks with Bardic Lore.

Special You can't select another dedication feat until you have gained two other feats from the loremaster archetype.

PFS StandardMagical Edification Feat 4

Archetype
Source Advanced Player's Guide pg. 179
Archetype Loremaster
Prerequisites Loremaster Dedication

You've learned those tidbits of magic that are most conducive to furthering your acquisition and transmission of knowledge. You gain guidance, message, and sigil as innate occult cantrips.

PFS StandardOrthographic Mastery Feat 4

ArchetypeSkill
Source Advanced Player's Guide pg. 179
Archetype Loremaster
Prerequisites Loremaster Dedication

You understand the principles that underlie all written words, allowing you to read nearly any text. You can attempt to Decipher Writing using Loremaster Lore in place of the required skill.

PFS StandardQuick Study Feat 4

Archetype
Source Advanced Player's Guide pg. 179
Archetype Loremaster
Prerequisites Loremaster Dedication

During your daily preparations, you can study a particular subject to gain the trained proficiency rank in one Lore skill of your choice. You must have interacted with that subject in some way on the previous day, whether by reading about it, talking to someone knowledgeable on the topic, or experiencing it yourself. Alternatively, you can reference your notes to instead choose a Lore skill you've prepared before with Quick Study. This proficiency lasts until you prepare again. Since this proficiency is temporary, you can't use it as a prerequisite for a skill increase or a permanent character option like a feat.

PFS StandardGreater Magical Edification Feat 10

Archetype
Source Advanced Player's Guide pg. 179
Archetype Loremaster
Prerequisites Magical Edification

You've continued to expand your compendium of tools to compile knowledge. You can cast comprehend language, mindlink, and secret page as innate occult spells, each once per day. When you cast secret page, it is automatically heightened to the same spell level as your cantrips from Magical Edification.

Additional Feats

Source Advanced Player's Guide pg. 149
Some archetypes allow other feats beyond those in their entry. These are typically class feats, such as fighter feats that represent certain combat styles. The list of additional feats includes the feat's name, its level, and the page number where it appears. You can take the feat as an archetype feat of that level, meaning it counts toward the number of feats required by the archetype's dedication feat. When selected this way, a feat that normally has a class trait doesn't have that class trait.

Click here for the full rules on Additional Feats.


PFS StandardLoremaster's Etude Feat 4*

BardFortune
* This version of the Loremaster's Etude feat is intended for use with an Archetype and has a different level for access than the original feat.
Source Core Rulebook pg. 100 1.1
Prerequisites enigma muse, focus pool

You magically unlock memories, making them easier to recall. You learn the loremaster’s etude composition spell. Increase the number of Focus Points in your focus pool by 1.

PFS StandardAssured Knowledge Feat 8*

Bard
* This version of the Assured Knowledge feat is intended for use with an Archetype and has a different level for access than the original feat.
Source Advanced Player's Guide pg. 113
Prerequisites enigma muse

You can procure information with confidence. Whenever you Recall Knowledge using any skill (including Bardic Lore), you can forgo rolling your check to instead receive a result of 10 + your proficiency bonus (don't apply any other bonuses, penalties, or modifiers). As long as you are an expert in a skill, you meet the prerequisites for the Automatic Knowledge skill feat in that skill, even if you don't have Assurance in that skill.

PFS StandardEnigma's Knowledge Feat 14*

Bard
* This version of the Enigma's Knowledge feat is intended for use with an Archetype and has a different level for access than the original feat.
Source Advanced Player's Guide pg. 114
Prerequisites Assured Knowledge

Your muse whispers knowledge to you at all the right times. You gain the benefits of the Automatic Knowledge skill feat with any skill you can use to Recall Knowledge. As per the special clause in the Automatic Knowledge feat, you can still only use Automatic Knowledge once per round.

PFS StandardTrue Hypercognition Single ActionFeat 16*

Bard
* This version of the True Hypercognition feat is intended for use with an Archetype and has a different level for access than the original feat.
Source Core Rulebook pg. 103 1.1
Prerequisites enigma muse

Your mind works at an incredible pace. You instantly use up to five Recall Knowledge actions. If you have any special abilities or free actions that would normally be triggered when you Recall Knowledge, you can’t use them for these actions.