All Archetypes
Combat Style | Core | Faction | Multiclass | Mystical | Profession


PFS StandardGladiator

Source Advanced Player's Guide pg. 175
The roar of the crowd and thrill of competitive combat drive you to become the best—and the fame isn't bad either. If there are sapient creatures observing a combat encounter, and these onlookers are neither engaged in the combat themselves nor allied or affiliated with either side, the combatants have spectators. The GM is the final arbiter.

PFS StandardGladiator Dedication Feat 2

ArchetypeDedication
Source Advanced Player's Guide pg. 175
Archetype Gladiator
Prerequisites Impressive Performance

You know how to turn combat into a form of entertainment. You become trained in Gladiatorial Lore; if already trained in Gladiatorial Lore, you instead become trained in another Lore skill of your choice.

At the start of a combat encounter, if you have spectators, you gain a number of temporary HP equal to your character level for 1 minute and you can roll Performance for your initiative.

Special You can't select another dedication feat until you have gained two other feats from the gladiator archetype.

PFS StandardFancy Moves Feat 4

ArchetypeSkill
Source Advanced Player's Guide pg. 175
Archetype Gladiator
Prerequisites Gladiator Dedication, expert in Performance

You show off your fighting style to discourage your foes. You can use Performance to Demoralize.

PFS StandardPlay to the Crowd ReactionFeat 4

ArchetypeConcentrate
Source Advanced Player's Guide pg. 175
Archetype Gladiator
Prerequisites Gladiator Dedication
Trigger You reduce an enemy to 0 Hit Points during a non-trivial combat encounter with spectators.

You show off for the crowd. Attempt a Performance check; the DC is determined by the GM but is typically the standard DC for your level or the DC to Make an Impression on the spectators, whichever is higher. On a success, choose one of the following benefits; on a critical success, choose two benefits:
  • A number of temporary Hit Points equal to your character level; these last for 1 minute.
  • A +1 circumstance bonus to AC until the end of your next turn.
  • A +1 circumstance bonus to your next attack roll before the end of your next turn.

PFS StandardStage Fighting Feat 4

Archetype
Source Advanced Player's Guide pg. 175
Archetype Gladiator
Prerequisites Gladiator Dedication

You pull punches to give a better show. You don't take the usual –2 circumstance penalty when making a nonlethal attack with a weapon or unarmed attack that doesn't have the nonlethal trait.

PFS StandardPerformative Weapons Training Feat 6

Archetype
Source Advanced Player's Guide pg. 175
Archetype Gladiator
Prerequisites Gladiator Dedication

You're skilled with flashy weapons. You are trained with the bo staff, dueling cape, spiked chain, sword cane, and whip. Whenever you gain a class feature that grants you expert or greater proficiency in a given weapon or weapons, you also gain that proficiency in the weapons listed.

PFS StandardCall Your Shot Feat 8

Archetype
Source Advanced Player's Guide pg. 175
Archetype Gladiator
Prerequisites Play to the Crowd

When you successfully Play to the Crowd, add the following to the list of benefits you can choose from: