
Elemental Assault
Feat 1ArcaneConcentrateEvocationSuliSource Ancestry Guide pg. 110Frequency once per day
You shroud your arms and held weapons in elemental magic. Choose one element. Until the end of your next turn, your Strikes deal an additional 1d6 damage of the indicated type and have the trait corresponding to the element: electricity for
air, bludgeoning for
earth, fire for
fire, or cold for
water.
Elemental Assault Leads To...
Continuous Assault,
Tetraelemental AssaultTraits
Arcane: This magic comes from the arcane tradition, which is built on logic and rationality. Anything with this trait is magical.
Concentrate: An action with this trait requires a degree of mental concentration and discipline.
Evocation: Effects and magic items with this trait are associated with the evocation school of magic, typically involving energy and elemental forces.
Suli: Sulis are planar scions descended from jann.