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Source Core Rulebook pg. 255 1.1
All kinds of experiences and training can shape your character beyond what you learn by advancing in your class. Abilities that require a degree of training but can be learned by anyone—not only members of certain ancestries or classes—are called general feats.

Click here for the full rules on Feats.

PFS StandardDeceptive Worship1Skill, Generaltrained in OccultismPass yourself off as a member of a religion.
PFS StandardOddity Identification1Skill, Generaltrained in Occultism+2 to Occultism checks to Identify Magic with certain traits.
PFS StandardQuick Identification1Skill, Generaltrained in Arcana, Nature, Occultism or ReligionIdentify Magic in 1 minute or less.
PFS StandardRecognize Spell1Skill, General, Secrettrained in Arcana, Nature, Occultism, or Religion Identify a spell as a reaction as it's being cast.
PFS StandardRoot Magic1Skill, Generaltrained in OccultismCreate a token that grants a bonus against a spell or haunt.
PFS StandardSchooled in Secrets1Skill, Generaltrained in OccultismGather Information about secret societies and mystery cults.
PFS StandardTrick Magic Item1Skill, General, Manipulatetrained in Arcana, Nature, Occultism, or ReligionActivate a magic item you normally can't activate.
PFS StandardAssured Identification2Skill, Generalexpert in Arcana, Nature, Occultism, or ReligionAvoid misidentifying magic.
PFS StandardMagical Shorthand2Skill, Generalexpert in Arcana, Nature, Occultism, or ReligionLearn spells quickly and at a reduced cost.
PFS StandardBizarre Magic7Skill, Generalmaster in OccultismYour magic becomes more difficult to identify.
PFS LimitedConsult the Spirits7Skill, General, Secretmaster in Nature, Occultism, or ReligionLearn about your environment from resident spirits.
PFS StandardDisturbing Knowledge7Skill, Emotion, Fear, General, Mentalmaster in OccultismFrighten foes with occult secrets.
PFS StandardQuick Recognition7Skill, Generalmaster in Arcana, Nature, Occultism, or Religion; Recognize SpellMaster in Arcana, Nature, Occultism, Identify spells as a free action.