Name | Level | Traits | Prerequisites | Benefits | Spoilers? |
Pilgrim's Token | 1 | Skill, General | trained in Religion | A religious token lets you act first on a tie for initiative. | — |
Quick Identification | 1 | Skill, General | trained in Arcana, Nature, Occultism or Religion | Identify Magic in 1 minute or less. | — |
Recognize Spell | 1 | Skill, General, Secret | trained in Arcana, Nature, Occultism, or Religion | Identify a spell as a reaction as it's being cast. | — |
Student of the Canon | 1 | Skill, General | trained in Religion | More accurately recognize the tenets of your faith or philosophy. | — |
Trick Magic Item | 1 | Skill, General, Manipulate | trained in Arcana, Nature, Occultism, or Religion | Activate a magic item you normally can't activate. | — |
Assured Identification | 2 | Skill, General | expert in Arcana, Nature, Occultism, or Religion | Avoid misidentifying magic. | — |
Exhort the Faithful | 2 | Skill, General | expert in Religion, follower of a specific religion | +2 to Request something of or Coerce members of your own faith. | — |
Magical Shorthand | 2 | Skill, General | expert in Arcana, Nature, Occultism, or Religion | Learn spells quickly and at a reduced cost. | — |
Kreighton's Cognitive Crossover | 4 | Skill, General, Uncommon | — | Kreighton teaches his students that an agile mind can glean clues leading to the truth, even from the most unlikely of sources | — |
Battle Prayer | 7 | Skill, Divine, General | master in Religion, you follow a deity | Calling out to your deity, you recite scripture to harm a foe | — |
Consult the Spirits | 7 | Skill, General, Secret | master in Nature, Occultism, or Religion | Learn about your environment from resident spirits. | — |
Quick Recognition | 7 | Skill, General | master in Arcana, Nature, Occultism, or Religion; Recognize Spell | Master in Arcana, Nature, Occultism, Identify spells as a free action. | — |
Sacred Defense | 7 | Skill, Divine, General | master in Religion, you follow a deity | You call upon your deity to grant you their protective blessing | — |
Sanctify Water | 7 | Skill, General | master in Religion, good or evil deity | You imbue water with your deity’s blessing | — |
Divine Guidance | 15 | Skill, General | legendary in Religion | Find guidance in the writings of your faith. | — |