|||
Home Actions/Activities Afflictions Ancestries Archetypes Backgrounds Classes Conditions Creatures Equipment Feats Hazards Rules Setting Skills Spells/Rituals Traits flourish Licenses Sources flourish Contact Us Contributors Support the Archives
Maximize Menu
Archives of Nethys Afflictions Character Creation +
Ancestries Archetypes Backgrounds Classes Feats Skills
Creatures Equipment Setting Spells/Rituals Rules +
Actions/Activities Conditions Rules Traits
Hazards Sources About the Archives +
Licenses Contact Us Contributors Support the Archives
Pathfinder RPG (2nd Edition) Pathfinder RPG (1st Edition) Starfinder RPG
Toggle Theme

Archives of Nethys

Pathfinder RPG (1st Edition) Pathfinder RPG (2nd Edition) Starfinder RPG

General | General (No Skill) | Filter

All Skills | Acrobatics | Arcana | Athletics | Crafting | Deception | Diplomacy | Intimidation | Lore | Medicine | Nature | Occultism | Performance | Religion | Society | Stealth | Survival | Thievery


PFS StandardPerfect Form Control Feat 18

Druid
Source Core Rulebook pg. 139 2.0
Prerequisites Form Control; Strength 18

Thanks to magic and muscle memory, you can stay in your alternate forms indefinitely; you may have even forgotten your original form. When you use Form Control, instead of lasting 1 hour, wild shape is permanent until you Dismiss it.

Site Owner: Rose Winds LLC (Blake Davis)Email Spam Checker: MX Guarddog