|||
Home Actions/Activities Afflictions Ancestries Archetypes Backgrounds Classes Conditions Creatures Equipment Feats Hazards Rules Setting Skills Spells/Rituals Traits flourish Licenses Sources flourish Contact Us Contributors Support the Archives
Maximize Menu
Archives of Nethys Afflictions Character Creation +
Ancestries Archetypes Backgrounds Classes Feats Skills
Creatures Equipment Setting Spells/Rituals Rules +
Actions/Activities Conditions Rules Traits
Hazards Sources About the Archives +
Licenses Contact Us Contributors Support the Archives
Pathfinder RPG (2nd Edition) Pathfinder RPG (1st Edition) Starfinder RPG
Toggle Theme

Archives of Nethys

Pathfinder RPG (1st Edition) Pathfinder RPG (2nd Edition) Starfinder RPG

General | General (No Skill) | Filter

All Skills | Acrobatics | Arcana | Athletics | Crafting | Deception | Diplomacy | Intimidation | Lore | Medicine | Nature | Occultism | Performance | Religion | Society | Stealth | Survival | Thievery


PFS StandardDistracting Feint Feat 2

Rogue
Source Core Rulebook pg. 183 2.0
Prerequisites scoundrel racket

Your Feints are far more distracting than normal, drawing your foes’ attention and allowing you and your allies to take greater advantage. While a creature is flat-footed by your Feint, it also takes a –2 circumstance penalty to Perception checks and Reflex saves.

Site Owner: Rose Winds LLC (Blake Davis)Email Spam Checker: MX Guarddog