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Chelaxian Loyalist

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Elite | Normal | Weak
Proficiency without Level

Elite Chelaxian LoyalistCreature 1

Medium Human Humanoid 
Source Against Hell pg. 13
Elite Changes are marked. The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.
Recall Knowledge DC 15 • Humanoid (Society)
Human patriot
Perception +7
Languages Common
Skills Athletics +7, Intimidation +6, Society +5
Str +3, Dex +2, Con +1, Int +0, Wis +1, Cha +0
Items crossbow (10 bolts), leather armor, light mace
AC 16; Fort +7, Ref +6, Will +5
HP 20
Gang Determination When a Chelaxian loyalist is adjacent to at least one other ally, they gain a +1 circumstance bonus to Will saves.
Speed 25 feet
Melee [one-action] light mace +7 [+3/-1] (agile, shove), Damage 1d4+2+3 bludgeoningMelee [one-action] fist +7 [+3/-1] (agile, nonlethal, unarmed), Damage 1d4+2+3 bludgeoningRanged [one-action] crossbow +6 [+1/-4] (range increment 120 feet), Damage 1d8+2 piercing

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